Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d86 (webtiles) character file. Game seed: 1288522089736646194, levelgen mode: deterministic 2 HallandMoats the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Monk on Mar 15, 2020. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (126 turns). HallandMoats the Skirmisher (Mummy Monk) Turns: 126, Time: 00:00:30 Health: 0/18 AC: 2 Str: 14 XL: 1 Next: 25% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} d - a scroll of identify {unknown} Skills: * Level 3.0 Fighting * Level 2.4 Axes + Level 0.0 Armour + Level 2.4 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... #.#.## #.### #.# #.## #..# #####.## #...†..# #.###..# #.@# #.g....... ##.##.###. #.# # #.# ..# ### You could see a goblin. Vanquished Creatures A bat (D:1) 2 frilled lizards (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_corners, serial_bayou_lagoon_a Action || total -------------------------++------- Melee: Hand axe || 20 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------