Dungeon Sprint DCSS version 0.23-a0-147-g7935be9 (webtiles) character file. 35 HallandMoats the Skirmisher (level 3, -2/49 HPs) Began as a Demonspawn Monk on Sept 6, 2018. Slain by a centaur (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (37 turns). HallandMoats the Skirmisher (Demonspawn Monk) Turns: 37, Time: 00:00:17 Health: -2/49 AC: 2 Str: 17 XL: 3 Next: 17% Magic: 3/3 EV: 14 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, slowed A: horns 1, powered by death 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles b - a ration Skills: * Level 5.0 Fighting + Level 2.2 Armour + Level 3.7 Dodging - Level 1.7 Stealth + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. Message History The crimson imp laughs crazily. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * You punch the orc wizard! You kill the orc wizard! Your Fighting skill gained 2 levels and is now at level 5! Your Armour skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 11, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! The centaur hits you. You die... ▓+▓ ▓.▓ ▓5▓ ▓S▓ ▓l▓ ▓c▓ ▓@▓ ▓)▓ ▓.▓ ▓.▓ ▓(▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see a centaur, a crimson imp, an adder and a frilled lizard. Vanquished Creatures An orc wizard (D) A bat (D) A hobgoblin (D) 2 kobolds (D) A frilled lizard (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HallandMoats the Demonspawn Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Reached skill level 1 in Armour 26 | D | Noticed a centaur 26 | D | Noticed an orc wizard 26 | D | Noticed a crimson imp 36 | D | HP: 1/28 [orc wizard/dagger (5)] 37 | D | Killed an orc wizard 37 | D | Reached skill level 5 in Fighting 37 | D | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 37 | D | Reached XP level 2. HP: 1/27 MP: 2/2 37 | D | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 37 | D | Reached XP level 3. HP: 2/33 MP: 3/3 37 | D | Slain by a centaur Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.2 Dodging | 3 | 3.7 Unarmed Combat | 3 | 3.7 Fighting | 5 | 5.0 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 25 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 51 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 51 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------