Dungeon Sprint DCSS version 0.21-a0-110-g8e1637b (webtiles) character file. 6 HallandMoats the Skirmisher (level 1, -1/20 HPs) Began as a Mummy Fighter on July 11, 2017. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (269 turns). HallandMoats the Skirmisher (Mummy Fighter) Turns: 269, Time: 00:00:28 Health: -1/20 AC: 6 Str: 19 XL: 1 Next: 75% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 8 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 flail rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: * Level 4.7 Fighting - Level 1.5 Maces & Flails - Level 2.4 Armour - Level 2.4 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The sky beast closely misses you. The crimson imp blinks! x2 The sky beast hits you but does no damage. You closely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The sky beast barely misses you. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp is moderately wounded. You block the sky beast's attack. The crimson imp hits you but does no damage. The crimson imp lashes its tail. You closely miss the crimson imp. The crimson imp is moderately wounded. The sky beast barely misses you. The crimson imp blinks! The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓l▓ ▓Z▓ ▓Y▓ ▓@▓ ▓§▓ ▓)▓ ▓)▓ ▓.▓ ▓5▓ ▓.▓ ▓<▓ ▓▓▓ You could see a sky beast, 2 crimson imps, a leopard gecko and a bat skeleton. Vanquished Creatures A leopard gecko (D) A hobgoblin (D) 2 kobolds (D) A bat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HallandMoats the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Reached skill level 4 in Fighting 250 | D | Noticed a sky beast 250 | D | Noticed a crimson imp 250 | D | Noticed a crimson imp 269 | D | Slain by a sky beast Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Maces & Flails | | 1.5 Armour | | 2.4 Shields | | 2.4 Action || total -------------------------++------- Melee: Flail || 46 Armor: Scale mail || 30 Dodge: Dodged || 16 Block: Shield || 19