Dungeon Sprint DCSS version 0.21-a0-84-g85d6d27 (webtiles) character file. 4 HallandMoats the Skirmisher (level 1, -5/20 HPs) Began as a Mummy Fighter on July 6, 2017. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (29 turns). HallandMoats the Skirmisher (Mummy Fighter) Turns: 29, Time: 00:00:14 Health: -5/20 AC: 6 Str: 19 XL: 1 Next: 58% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 8 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 flail rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: + Level 4.4 Fighting - Level 1.5 Maces & Flails - Level 2.4 Armour - Level 2.4 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss the scorpion. You block the scorpion's attack. You barely miss the scorpion. You block the scorpion's attack. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You can't drink. Sorry, you're not good enough to have a special ability. Unknown command. You closely miss the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You sock the scorpion! The scorpion is heavily wounded. The scorpion stings you but does no damage. The scorpion barely misses you. You completely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. You die... ▓+▓ ▓.▓ ▓Z▓ ▓5▓ ▓c▓ ▓Z▓ ▓s▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a centaur, a scorpion, a shadow imp, a leopard gecko skeleton and a bat skeleton. Vanquished Creatures A ball python (D) A hobgoblin (D) A bat (D) A frilled lizard (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HallandMoats the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D | Reached skill level 4 in Fighting 22 | D | Noticed a centaur 22 | D | Noticed a scorpion 26 | D | HP: 1/20 [scorpion (3)] 29 | D | Slain by a scorpion Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.4 Maces & Flails | | 1.5 Armour | | 2.4 Shields | | 2.4 Action || total -------------------------++------- Melee: Flail || 19 Armor: Scale mail || 6 Dodge: Dodged || 3 Block: Shield || 7