Dungeon Sprint DCSS version 0.21-a0-84-g85d6d27 (webtiles) character file. 35 HallandMoats the Skirmisher (level 3, -2/46 HPs) Began as a Demonspawn Monk on July 4, 2017. Slain by a water moccasin (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (164 turns). HallandMoats the Skirmisher (Demonspawn Monk) Turns: 164, Time: 00:00:22 Health: -2/46 AC: 2 Str: 17 XL: 3 Next: 17% Magic: 3/3 EV: 14 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), lethally poisoned (-2 -> -25), very quick A: foul stench 1, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a bread ration Skills: + Level 4.4 Fighting + Level 3.9 Maces & Flails + Level 2.6 Armour + Level 3.9 Dodging - Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You may emit foul miasma when damaged in melee. You are immune to rotting. Message History The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'†....@SJwO.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, an ogre, a worm and a jelly. Vanquished Creatures An iguana (D) A dart slug (D) A leopard gecko (D) A hobgoblin (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HallandMoats the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Reached skill level 1 in Armour 148 | D | Noticed an iguana 148 | D | Noticed a water moccasin 148 | D | Noticed a jelly 148 | D | Noticed an ogre 157 | D | Killed an iguana 157 | D | Reached skill level 4 in Fighting 157 | D | Gained mutation: You are immune to rotting. [demonic ancestry] 157 | D | Reached XP level 2. HP: 18/26 MP: 2/2 157 | D | Gained mutation: You may emit foul miasma when damaged in melee. [demonic ancestry] 157 | D | Reached XP level 3. HP: 21/31 MP: 3/3 164 | D | Slain by a water moccasin Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.9 Armour | 2 | 2.6 Dodging | 3 | 3.9 Fighting | 4 | 4.4 Stealth | | 1.7 Action || total -------------------------++------- Melee: Mace || 30 Use: Potion || 1 Dodge: Dodged || 19