Dungeon Sprint DCSS version 0.20-a0-537-g052e6ba (webtiles) character file. 0 HallandMoats the Shield-Bearer (level 1, -3/20 HPs) Began as a Deep Dwarf Fighter on Jan 28, 2017. Slain by a hell hound (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:42 (64 turns). HallandMoats the Shield-Bearer (Deep Dwarf Fighter) Turns: 64, Time: 00:02:42 Health: -3/20 AC: 0 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire + + . SeeInvis . c - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Gourm . (no armour) rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. b - the +0 sword of Power (You found it in the Dungeon) c - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. K - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour l - +5 gold dragon scales L - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. M - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery E - a +6 ring of dexterity F - a +6 ring of dexterity G - a +6 ring of intelligence H - a +6 ring of intelligence I - a +6 ring of strength J - a +6 ring of strength Wands y - a wand of disintegration (7/24) B - a wand of iceblast (5/15) C - a wand of lightning (5/15) D - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage v - 2 potions of brilliance w - 2 potions of invisibility x - 4 potions of resistance z - a potion of experience A - 5 potions of agility Comestibles f - 5 bread rations m - 42 fruits n - 4 meat rations Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 0.0 Axes + Level 3.2 Armour + Level 0.0 Dodging + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History a +0 scale mail; a +0 shield the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} the +10 dark maul {crush} Your surroundings seem different! Welcome to arena 1. A hell hound and a fire vortex come into view. The hell hound barks! Found a lightning rod (4/4) and a lamp of fire. You hit the hell hound. The hell hound is filled with an inner flame. The hell hound is lightly wounded. The hell hound closely misses you. The hell hound bites you. You hit the hell hound. The hell hound is lightly wounded. The hell hound's inner flame fades away. The hell hound bites you! The hell hound breathes flames at you. The blast of flame hits you! You resist. The hell hound bites you! Ouch! That really hurt! You die... ** ▓▓▓▓▓▓▓ * 8 ▓.8©8.▓ , ,▓.....▓ ,, ▓.}.}.▓ , ▓.....▓ ,▓..h..▓ ,, ,▓v.@..▓ , ▓▓▓▓▓▓▓ * 8 , 8 ,, * , , * , , , You could see a fire vortex and a hell hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HallandMoats the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 7 | D | Found a burning altar of Makhleb. 8 | D | Found a sacrificial altar of Ru. 8 | D | Found a stormy altar of Qazlal. 8 | D | Found a deep blue altar of Sif Muna. 8 | D | Found an iron altar of Okawaru. 8 | D | Found a bloodstained altar of Trog. 8 | D | Found a sparkling altar of Nemelex Xobeh. 62 | D | Entered arena 1. 62 | D | Noticed a hell hound 64 | D | Slain by a hell hound Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Great mace || 2 Dodge: Dodged || 1