Dungeon Crawl Stone Soup version 0.24-a0-226-gca05e9d (webtiles) character file. Game seed: 16104047933428937297 4 Hademar the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Mar 31, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (203 turns). Hademar the Grave Robber (Ghoul Necromancer) Turns: 203, Time: 00:02:06 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant, rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Comestibles c - a ration d - a chunk of flesh Skills: + Level 1.7 Dodging + Level 2.3 Stealth + Level 1.7 Spellcasting + Level 4.1 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 ##..... b - Animate Skeleton Necr N/A 1% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 1% 3 ####... Regeneration Chrm/Necr ###....... 3% 3 ####... Animate Dead Necr N/A 4% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You scratch the jackal. The jackal is heavily wounded. The jackal barely misses you. Your rat skeleton closely misses the jackal. The jackal bites you. You scratch the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat skeleton bites the jackal. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat skeleton misses the jackal. It was a potion of brilliance. You feel clever all of a sudden. The jackal barely misses you. The jackal bites you. You die... ##...########.##### #+##.........ZZZZZ #h############# #.# #h# #.# # #.# #.$#####.# #...@hZ.# ######### You could see a jackal and a friendly rat skeleton. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hademar the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 28 | D:1 | Learned a level 1 spell: Animate Skeleton 203 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Animate Skeleton || 1 Use: Potion || 1 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------