Dungeon Crawl Stone Soup version 0.15-a0-754-g963c9f6 (webtiles) character file. 8 HM2 the Skirmisher (level 2, 21/24 HPs) Began as a Demonspawn Fighter on May 12, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:29 (204 turns). HM2 the Skirmisher (Demonspawn Fighter) Turns: 204, Time: 00:00:29 HP 21/24 AC 6 Str 16 XL: 2 Next: 0% MP 2/2 EV 6 Int 9 God: Gold 23 SH 17 Dex 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 scale mail rNeg . . . Conserve . c - +0 shield rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: bribing [], not resistant to hostile enchantments, extremely unstealthy A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand weapons a - a +0,+0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Scrolls g - a scroll of identify {unknown} h - a scroll of enchant weapon I {unknown} i - a scroll of immolation {unknown} Potions e - a potion of might f - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 1.8 Axes + Level 2.8 Armour + Level 2.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can steal the life force of nearby defeated enemies. Message History A bat and a jackal come into view. A kobold comes into view. The jackal barks! The kobold shouts! A bat comes into view. The jackal bites you. The bat hits you but does no damage. You block the jackal's attack. You slash the jackal! You kill the jackal! You slash the jackal! You kill the jackal! You miss the bat. The bat hits you but does no damage. The bat hits you. The jackal bites you but does no damage. You barely miss the jackal. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. The bat barely misses you. The jackal barely misses you. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....#............. .......#............. ........#.........###. .........#.........##.. #.........#............. #.........#.......###... #........[..........#... #....................... #.....%@..............#. .......hb..#...........#. .......K###......##...'. ........# #..........##. ........# #............. ........ .............. ....... ............. ...... ......... ... ..#.#.. You could see a jackal, a bat and a kobold. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | HM2, the Demonspawn Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 203 | D:1 | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry] 203 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 204 | D:1 | Quit the game Action || total -------------------------++------- Melee: War axe || 20