Dungeon Crawl Stone Soup version 0.15-a0-754-g963c9f6 (webtiles) character file. 9 HM2 the Skirmisher (level 2, 16/24 HPs) Began as a Demonspawn Fighter on May 12, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:55 (551 turns). HM2 the Skirmisher (Demonspawn Fighter) Turns: 551, Time: 00:00:55 HP 16/24 AC 6 Str 16 XL: 2 Next: 3% MP 2/2 EV 6 Int 9 God: Gold 20 SH 17 Dex 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 scale mail rNeg . . . Conserve . c - +0 shield rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: bribing [], not resistant to hostile enchantments, extremely unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand weapons a - a +0,+0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration h - a choko Scrolls i - a scroll of enchant weapon II {unknown} j - a scroll of noise {unknown} Potions e - a potion of might f - 5 potions of curing {unknown} g - a potion of agility {unknown} Skills: + Level 3.1 Fighting + Level 1.8 Axes + Level 2.8 Armour + Level 0.8 Dodging + Level 2.7 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Found a hand axe. You now have 20 gold pieces (gained 13). Found a stone staircase leading down. f - 5 glowing inky potions (gained 2) A goblin comes into view. It is wielding a club. The goblin shouts! Found a stone staircase leading down. You block the goblin's attack. You barely miss the goblin. The goblin hits you with a club. You block the goblin's attack. You barely miss the goblin. The goblin hits you with a club. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. You block the goblin's attack. The goblin hits you with a club. You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.##.#...#.# ##.......#.>.#.##### #......#.#...#.....## #..##.....###........ #..###.###...#.###.#. ###....#.####....##..#. #.........#............ #.#.###...#.........### #..#..@#..#......#.#... #..#.>)#..#......#.#.>. #..#...#..#).....#.#... #.#.###..........##.### ... ................ ### ####.####.##.##. ####......##... .....#####.#####. # ### ...#.#####.#####. There were no monsters in sight! Vanquished Creatures A goblin (D:1) A bat (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | HM2, the Demonspawn Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 550 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 550 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 551 | D:1 | Quit the game Action || total -------------------------++------- Melee: War axe || 54