Dungeon Crawl Stone Soup version 0.15-a0-435-gcc1328a (webtiles) character file. 46 HM2 the Ducker (level 2, 20/22 HPs) Began as a Demonspawn Gladiator on May 11, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:40 (238 turns). HM2 the Ducker (Demonspawn Gladiator) Turns: 238, Time: 00:00:40 HP 20/22 AC 4 Str 15 XL: 2 Next: 3% MP 11/11 EV 12 Int 9 God: Gold 37 SH 0 Dex 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . c - +0 helmet rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) h - ring of magical power @: not resistant to hostile enchantments, very unstealthy A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand weapons a - a +0,+0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - 2 bread rations g - a banana k - an apple Jewellery h - a ring of magical power (left hand) Potions e - 2 potions of curing i - a potion of heal wounds {unknown} j - a potion of restore abilities {unknown} Skills: + Level 2.0 Fighting + Level 2.8 Axes + Level 2.0 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History The jackal misses you. The jackal closely misses you. You slash the jackal! You kill the jackal! Your Dodging skill increases to level 3! The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You slash the jackal! You kill the jackal! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# . #.# ... #.# .. #.# ###.##### ###.#####.......# #.......#.....#.# #@#.....#.# #.#.## #h##......# #..... #....h........###...# #.###.#.##..#.....#.# #.......#.......# ..##.#.>......##.# #. #.#...#.#.###.# . #.#.##P....##.# .. .#....♣......# . . PP♣♣.(..#### You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A giant newt (D:1) 3 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | HM2, the Demonspawn Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 233 | D:1 | Reached skill level 3 in Dodging 237 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 237 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 238 | D:1 | Quit the game Action || total -------------------------++------- Melee: War axe || 18 Use: Potion || 1