Dungeon Crawl Stone Soup version 0.15-a0-435-gcc1328a (webtiles) character file. 17 HM2 the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on May 11, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:42 (262 turns). HM2 the Ducker (Demonspawn Gladiator) Turns: 262, Time: 00:00:42 HP 22/22 AC 3 Str 15 XL: 2 Next: 6% MP 1/1 EV 14 Int 9 God: Gold 8 SH 0 Dex 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Rnd*Tele + (no amulet) MR ..... (no ring) h - cursed ring of teleportation @: not resistant to hostile enchantments, very unstealthy A: horns 1, repulsion field 1, low mp 2 a: Evoke Teleportation You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand weapons a - a +0,+0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet Comestibles f - 3 bread rations Scrolls g - a scroll of remove curse {unknown} Jewellery h - a cursed ring of teleportation (left hand) Skills: + Level 2.1 Fighting + Level 2.8 Axes + Level 1.8 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field (EV +2). You have a pair of small horns on your head. Your magical capacity is very low (-20% MP). Message History Your Dodging skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to radiate repulsive energy. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! Drink which item? (? for menu, Esc to quit) You feel much better. It was a potion of heal wounds. Drink which item? (? for menu, Esc to quit) You feel extremely strange. You feel less energetic. A pair of horns grows on your head! Your +0 helmet falls away! You feel less energetic. It was a potion of mutation. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######. ........ ........ ### ........ ..# #.... #.# #.[.. #.# #.... #.# ##### ##... ######.####.$....! ##.. #........@%..$.# ##. .>.####.######### ## ##.########### ## #.........%..# #####. #..#########.# #..... #..#########.# #.###. #............####.# ## #.##########......# # ..# #.######### #### #.......... There were no monsters in sight! Vanquished Creatures An ooze (D:1) 4 jackals (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | HM2, the Demonspawn Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 257 | D:1 | Reached skill level 3 in Dodging 257 | D:1 | Gained mutation: You are surrounded by a mild repulsion field (EV +2). [demonic ancestry] 257 | D:1 | Reached XP level 2. HP: 13/22 MP: 2/2 261 | D:1 | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 261 | D:1 | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 261 | D:1 | Gained mutation: Your magical capacity is very low (-20% MP). [potion of mutation] 262 | D:1 | Quit the game Action || total -------------------------++------- Melee: War axe || 16 Use: Potion || 2