Dungeon Crawl Stone Soup version 0.22-a0-443-g17c3723 (webtiles) character file. 14 HIWHY the Caller (level 2, -1/15 HPs) Began as a Deep Elf Summoner on June 1, 2018. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:41 (1333 turns). HIWHY the Caller (Deep Elf Summoner) Turns: 1333, Time: 00:11:41 Health: -1/15 AC: 4 Str: 5 XL: 2 Next: 31% Magic: 2/8 EV: 12 Int: 19 God: Gold: 93 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . l - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ i - amulet of rage HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: Evoke Berserk Rage You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles e - 25 poisoned needles (quivered) f - 22 sling bullets Armour a - a +0 robe g - a cursed +0 leather armour (worn) l - a +0 cloak (worn) Jewellery i - an amulet of rage (around neck) Scrolls h - a scroll of blinking Potions d - 2 potions of lignification Comestibles c - 2 rations Skills: - Level 0.2 Fighting + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.9 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Ice Beast Ice/Summ ##...... 65% 4 ####... Call Imp Summ ###..... 4% 2 ##..... Call Canine Familiar Summ ###..... 10% 3 ###.... Summon Lightning Spire Summ/Air ##...... 65% 4 ####... Summon Guardian Golem Hex/Summ ##...... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Your quokka barely misses Terence. Your quokka barely misses Terence. You see here a ration. c - 2 rations (gained 1) Terence hits you but does no damage. Your quokka bites Terence but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you with a flail. Your quokka bites Terence but does no damage. You completely miss Terence. Terence is severely wounded. Your quokka closely misses Terence. Terence screams, "I'm going to kill you!" Terence hits you with a flail! * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka closely misses Terence. Terence hits you with a flail. You die... ########### .........r#### ####.##.@@....# ###. #.......##r##.# ......##.##.##.# ###.#####.##.g.r# #.......>.......# #.........##.##.# ##.......####...... .........# ####.### ##.......# #.# You could see Terence and 2 friendly quokkas. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 3 rats (D:1) 15 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HIWHY the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 721 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/8 1300 | D:2 | Noticed Terence 1333 | D:2 | Slain by Terence Vault maps used: D:1: lightli_arrival_maybe_door_vault D:2: tso_metal_star, overflow_temple_1_default, amethyst_overflow_temple_binary, first_ration, uniq_terence Action || total -------------------------++------- Melee: Dagger || 25 Unarmed || 1 Cast: Summon Small Mamm || 30 Use: Scroll || 3 Stab: Sleeping || 1 Eat: Ration || 1 Armor: Robe || 2 Leather armour || 2 Dodge: Dodged || 27 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 17 | 0.0 | 1333 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 17 | 0.0 | 1289 +---------+---------+-------+---------+---------+-------+---------