Dungeon Crawl Stone Soup version 0.15-a0-897-g19692ce (webtiles) character file. 16 GuraKKa the Vexing (level 2, 0/19 HPs) Began as a Vampire Enchanter on May 19, 2014. Slain by Sigmund ... wielding a +0,+0 scythe (7 damage) ... on Level 2 of the Dungeon. The game lasted 00:03:57 (861 turns). GuraKKa the Vexing (Vampire Enchanter) Turns: 861, Time: 00:03:57 HP 0/19 AC 3 Str 7 XL: 2 Next: 37% MP 4/4 EV 12 Int 17 God: Gold 5 SH 0 Dex 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Clarity . j - +1 robe rNeg + . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Skills: - Level 1.1 Short Blades - Level 0.7 Throwing - Level 2.1 Dodging + Level 4.1 Stealth - Level 2.0 Spellcasting * Level 4.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger j - Ensorcelled Hibernat Hex/Ice ##.... 14% 2 ###.... s - Corona Hex ###.... 2% 1 #...... Action || total -------------------------++------- Melee: Dagger || 43 Short sword || 38 Cast: Corona || 1 Use: Scroll || 1 Stab: Sleeping || 2 Inventory: Hand weapons a - a +1,+1 dagger b - a +0,+0 short sword (weapon) Missiles d - 12 darts (quivered) Armour j - a +1 robe (worn) Scrolls g - a scroll of identify {!D} h - a scroll of magic mapping {=p} Potions e - a potion of blood i - a potion of magic {unknown} k - 2 potions of curing {unknown} Books c - a book of Maledictions #....... #.......# #.......# #.......# #.......+ #.......# #...@...# #####'# #....@# #+##### You could see Sigmund. Message History You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. Your plate armour prevents you from hitting the goblin. You bite the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! You now have 5 gold pieces. Things that are here: a club; a goblin corpse Drink blood from a goblin corpse? (ye/n/q/i?) Somehow this blood was not very filling! You feel somewhat less thirsty. You finish drinking. Okay, then. Unknown command. Take off which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You finish taking off your +2 plate armour of cold resistance {=p}. You feel less resistant to cold. You finish putting on your +1 robe. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +2 plate armour of cold resistance {=p}. Wear which item? (? for menu, Esc to quit) Okay, then. Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? You finish memorising. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Ensorcelled Hibernation Adjust to which letter? j - Ensorcelled Hibernation A bat comes into view. The helpless rat fails to defend itself. You slash the rat! You kill the rat! The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat completely misses you. You miss the bat. The bat hits you. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! You see here a bat corpse. Drink blood from a bat corpse? (ye/n/q/i?) This warm blood tastes delicious! You finish drinking. You see here a bat skeleton. You see here a rotting kobold corpse. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You climb downwards. Sigmund comes into view. He is wielding a scythe. Sigmund shouts! Sigmund hits you with a scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Sigmund hits you from afar with a scythe! You die... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 1.2 | 4.9 | 164.0 Dungeon | 100.0 | 100.0 | 0.6 | 1.2 | 4.9 | 164.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: mrwooster_arrival_statue_3 D:2: lightli_corner_chamber, uniq_sigmund Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | GuraKKa, the Vampire Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 464 | D:1 | Reached XP level 2. HP: 11/19 MP: 4/4 687 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 858 | D:2 | Noticed Sigmund 861 | D:2 | Slain by Sigmund Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 bats (D:1) 2 giant newts (D:1) 3 goblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished.