Dungeon Crawl Stone Soup version 0.14-a0-3120-g6e425e4 (console) character file. 1 GuraKKa the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Mar 8, 2014. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:46 (43 turns). GuraKKa the Vexing (Vampire Enchanter) Turns: 43, Time: 00:00:46 HP 0/13 AC 3 Str 7 XL: 1 Next: 16% MP 3/3 EV 12 Int 17 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Skills: - Level 1.1 Short Blades - Level 0.7 Throwing - Level 2.1 Dodging + Level 3.1 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger j - Corona Hex ###.... 3% 1 #...... Action || total -------------------------++------- Melee: Dagger || 16 Cast: Corona || 2 Use: Potion || 1 Inventory: Hand weapons a - a +1,+1 dagger (weapon) Missiles d - 12 darts (quivered) Armour b - a +1 robe (worn) Scrolls f - a scroll of remove curse {unknown} Books c - a book of Maledictions ... #..... ..... #.!.. #... ... #.# . #h### #. #@hg# .#####. #####.######....>... #~~~7~7~~~~#........ #~.P...P..~##.#.#.# #~PPPgPPP.~##.....## #~.P..hP..~##.#.#..# ####7.......77##...h... #...~...<......h.###### #.##7.......77##.# You could see 2 jackals and a goblin. Message History The jackal barks! The jackal closely misses you. A jackal and a goblin come into view. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The jackal is outlined in light. The jackal bites you. You barely miss the jackal. The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal stops glowing. You hit the bush. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The jackal barely misses you. The jackal bites you but does no damage. You see here a scroll labeled SHOSAU KHEUSHE. f - a scroll labeled SHOSAU KHEUSHE The jackal bites you. You hit the jackal. The jackal bites you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The jackal is outlined in light. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Drink which item? (? for menu, Esc to quit) Yummy - fresh blood! The jackal barely misses you. The jackal barely misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal closely misses you. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal completely misses you. The jackal completely misses you. The jackal barely misses you. The jackal barely misses you. You hit the jackal. The jackal stops glowing. The jackal bites you but does no damage. The jackal bites you. You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.4 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.4 | 41.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ldierk_walled_garden, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_unsneaky_path_e, co_window_broadway_b, co_window_corner_b, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, st_stairs_6, nemelex_deck Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | GuraKKa, the Vampire Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | HP: 2/13 [jackal (2)] 41 | D:1 | HP: 2/13 [jackal (1)] 43 | D:1 | Slain by a jackal Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A jackal (D:1) 1 creature vanquished.