Dungeon Crawl Stone Soup version 0.24-a0-132-ge4b1dce (webtiles) character file. Game seed: 12580293448100121003 6 Gunnerkreig the Magician (level 1, 14/14 HPs) Began as a Draconian Wizard on Feb 27, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (409 turns). Gunnerkreig the Magician (Draconian Wizard) Turns: 409, Time: 00:00:49 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 75% Magic: 0/4 EV: 12 Int: 18 God: Gold: 10 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . a - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 hat (worn) Scrolls b - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .####.########## ####### ..()...@.......# #...... .#####.#######.# #.##### #. #.# #.# #. #.###.#### #. #........# .. #..##.##.## .# #..##.##.## . #.......... ##.##.##.## There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gunnerkreig the Draconian Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 409 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 3.2 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 26 Tailslap || 2 Cast: Magic Dart || 11 Armor: Skin || 10 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------