Dungeon Crawl Stone Soup version 0.25-a0-23-gdc1bd94 (webtiles) character file. Game seed: 11811129172672438349, levelgen mode: deterministic 70 Gunch the Grave Robber (level 4, 0/32 HPs) Began as a Demonspawn Necromancer on Oct 16, 2019. Slain by a centaur (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (2433 turns). Gunch the Grave Robber (Demonspawn Necromancer) Turns: 2433, Time: 00:03:08 Health: 0/32 AC: 6 Str: 8 XL: 4 Next: 3% Magic: 16/16 EV: 9 Int: 18 God: Gold: 112 SH: 0 Dex: 13 Spells: 6/8 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn b - ring of magical power MPRegen 0.15/turn (no ring) @: no status effects A: antennae 1, claws 1, berserk 1, sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 scale mail (worn) Jewellery b - a ring of magical power (left claw) o - an uncursed ring of protection from fire {unknown} Scrolls g - 2 scrolls of identify i - a scroll of remove curse j - a scroll of teleportation {unknown} l - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} Comestibles c - 3 rations f - a chunk of flesh Skills: + Level 1.4 Fighting + Level 0.8 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 9% 1 #...... b - Animate Skeleton Necr N/A 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 26% 3 ###.... Regeneration Chrm/Necr ##........ 58% 3 ###.... Animate Dead Necr N/A 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 1 runed translucent door, sammy142014's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your movements are slightly less encumbered by armour. (ER -2) You have sharp fingernails. You tend to lose your temper in combat. Message History an arrow; an adder skeleton The centaur unwields a +0 shortbow. The centaur hits you! You hit the centaur. The centaur is lightly wounded. The centaur hits you. The centaur closely misses you. You hit the centaur but do no damage. The centaur is lightly wounded. The centaur barely misses you. You hit the centaur but do no damage. The centaur is lightly wounded. The centaur hits you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 hand axe. The centaur hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. As you read the scroll labeled ERUGUTIFUE, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The centaur hits you. You die... #.# #.....# #.......#[ #.# #.#######.##.##.#. #######.###.#####....#.##.#. ............................ ........###.#####.##.#)####. ..........#.# #......... .######.###.### #..#.##### #...(...# #..#.# #####@#.# #..#.# #c# #..#.##### o.#######..#...... .............†..... #..########..######. ... ........ ## ##.. ########.# # #.. # # #### You could see a centaur (inner flame) and an orc (inner flame). Vanquished Creatures 4 adders A worm (D:2) A dart slug (D:1) 2 leopard geckos 4 bats 4 goblins 3 hobgoblins A kobold (D:2) A ball python (D:2) A frilled lizard (D:1) 3 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 1 creature vanquished. Vanquished Creatures (others) 2 withered plants (D:3) 2 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gunch the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Learned a level 1 spell: Animate Skeleton 659 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 659 | D:2 | Reached XP level 2. HP: 14/20 MP: 5/5 906 | D:2 | Reached skill level 1 in Fighting 998 | D:2 | Reached skill level 5 in Necromancy 998 | D:2 | Reached XP level 3. HP: 11/26 MP: 6/6 1400 | D:2 | Found a radiant altar of Vehumet. 2123 | D:3 | Found a runed translucent door. 2123 | D:3 | Noticed sammy142014's ghost (amateur GrFi) 2308 | D:3 | Gained mutation: You have sharp fingernails. [potion of | mutation] 2308 | D:3 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 2308 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2314 | D:3 | Lost mutation: You have a pair of small horns on your head. | [demonic ancestry] 2314 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2314 | D:3 | Reached XP level 4. HP: 24/32 MP: 7/7 2422 | D:3 | Noticed a centaur 2433 | D:3 | Slain by a centaur Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms D:2: minmay_alternating_diamond, layout_loops_ring, fiery_altar_vehumet D:3: layout_basic, gammafunk_ghost_grave, roderic_roman_lattice, uniq_robin, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Necromancy | 5 | 5.2 Armour | | 0.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 112 | 3 || 115 Cast: Pain | 33 | || 33 Animate Skeleton | 5 | || 5 Use: Scroll | 2 | 1 || 3 Potion | 4 | || 4 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Ration | 1 | || 1 Armor: Robe | 4 | || 4 Scale mail | 39 | || 39 Dodge: Dodged | 69 | 2 || 71 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 74 | 26 | 26.0 | 19 | 7 | 26.9 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 40 | 26 | 39.4 | 7 | 7 | 50.0 D:3 | 23 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------