Dungeon Crawl Stone Soup version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 8795441247867574660, levelgen mode: deterministic 2 Gunch the Caller (level 1, -2/13 HPs) Began as a Barachi Summoner on Sept 16, 2019. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (666 turns). Gunch the Caller (Barachi Summoner) Turns: 666, Time: 00:00:48 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling Missiles f - 22 sling bullets Armour a - a +0 robe (worn) Jewellery d - an uncursed ring of ice {unknown} Potions e - a potion of curing {unknown} Comestibles c - 5 rations Skills: + Level 0.2 Fighting + Level 0.2 Armour + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 4% 2 ###.... Call Canine Familiar Summ ###..... 9% 3 ###.... Summon Guardian Golem Hex/Summ #....... 24% 3 ###.... Summon Ice Beast Ice/Summ #....... 61% 4 #####.. Summon Lightning Spire Summ/Air #....... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History A kobold is nearby! A kobold is nearby! A bat comes into view. The kobold barely misses you. There are monsters nearby! You hit the kobold but do no damage. The kobold closely misses you. You closely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The bat hits you but does no damage. The kobold hits you with a +0 short sword. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat completely misses you. The bat barely misses you. The bat misses you. The kobold hits you with a +0 short sword. You die... .......................[.......#. ......####.#..................... .........#.##.##.####........#... ......##.#.##.##.# #............ ......##.#.##.##.# #........#... ......##)#.##.##.# #...........# .........#.##.##.# #........#..# ......####.##.##.# ##########..# .........#.##.##@# . ......####.##.##K# .......(...##.##b# .. ##....#######.##.###..... ....### #.##......... ##### #.##......... ##########.##......... #..........##..%...... #.###########..!...... You could see a bat and a kobold. Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gunch the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 666 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Summon Small Mamm || 7 Armor: Robe || 2 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------