Dungeon Sprint DCSS version 0.22-a0-480-g991dd4b (webtiles) character file. 0 GuildmasterMusic the Cudgeler (level 1, 33/33 HPs) Began as a Troll Chaos Knight on June 15, 2018. Got out of the dungeon alive. The game lasted 00:00:15 (18 turns). GuildmasterMusic the Cudgeler (Troll Chaos Knight) Turns: 18, Time: 00:00:15 Health: 33/33 AC: 7 Str: 24 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 8 God: Xom [..*...] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace (chaos) rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +2 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.51/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: Renounce Religion You escaped. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Armour b - a +2 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - 2 rations Skills: + Level 2.4 Fighting + Level 2.6 Maces & Flails + Level 1.9 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History You hit the merfolk siren. The merfolk siren is poisoned. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren appears confused. The merfolk siren is moderately wounded. The merfolk siren stops singing. You are no longer entranced. There is an open door here. The merfolk siren seems less confused. The merfolk siren chants a haunting song. You resist. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! "Go forth and destroy!" A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You have escaped! ## ## ##$ .## .w w. ## .#. ##.###+# #...##.## #m'.@.+ #...##.## ##.###+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GuildmasterMusic the Troll Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 5 | D | Noticed a merfolk siren 17 | D | XOM: potion effect (berserk rage) 18 | D | Got out of the dungeon alive. Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Mace || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 18 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------