Dungeon Crawl Stone Soup version 0.22-a0-443-g17c3723 (webtiles) character file. 15 GuildmasterMusic the Vandal (level 2, 19/19 HPs) Began as a Halfling Hunter on June 1, 2018. Got out of the dungeon alive. The game lasted 00:01:25 (324 turns). GuildmasterMusic the Vandal (Halfling Hunter) Turns: 324, Time: 00:01:26 Health: 19/19 AC: 3 Str: 13 XL: 2 Next: 65% Magic: 2/2 EV: 14 Int: 9 God: Gold: 26 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 17 sling bullets (quivered) g - 13 stones Armour c - a +0 leather armour (worn) Jewellery i - an uncursed ring of fire Scrolls h - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} j - a potion of lignification {unknown} Comestibles f - 2 rations Skills: + Level 1.7 Fighting + Level 6.8 Slings + Level 2.2 Dodging + Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) You see here a jackal corpse. You see here a rat corpse. You found a teleport trap! Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) You see here a jackal corpse. You see here a rat corpse. There is a stone staircase leading down here. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. Your library has no spells. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.#.#.#.[....# #...#.....# # ###>..#.#.##.# #####......# ##......#.... #.......# .. #.......# #......########### ##...#.#....@....# #...#.#.........# #.....#.........# ##..###..#...#..# #..# #.........# #..# #.........# .####..###..#...#..### # #.........#.........#.##.# #########.....≈.≈........# There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A bat (D:1) A giant cockroach (D:1) 3 jackals (D:1) A goblin (D:1) 5 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GuildmasterMusic the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 62 | D:1 | Reached skill level 6 in Slings 132 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 324 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: shiori_arrival_oz Skill XL: | 1 | ---------------+----+----- Slings | 6 | 6.8 Fighting | | 1.7 Dodging | | 2.2 Stealth | | 1.1 Action || total -------------------------++------- Fire: Hunting sling || 41 Armor: Leather armour || 2 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 22 | 0.0 | 0 | 13 | 0.0 | 324 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 13 | 0.0 | 324 +---------+---------+-------+---------+---------+-------+---------