Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 GuildmasterMusic the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Apr 30, 2018. Was a Follower of Lugonu. Slain by a flying skull (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:09 (41 turns). GuildmasterMusic the Skirmisher (FoAK) Turns: 41, Time: 00:00:09 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of enchant armour {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The flying skull hits you! You die... ## .. # .## #.#. .... ###... #. .....##...## ##. #......#.#.#.. ##@# ..#.# ###.#.z#.##..#### #.....X..#.. . .# ....#####........ . #. # .#.....#.. ##.##...###. ####..### . . # #.#.#ยง#..... .#. ####.. .. You could see a thrashing horror and a flying skull. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | GuildmasterMusic the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 36 | Abyss:1 | Noticed a flying skull 38 | Abyss:1 | Noticed a thrashing horror 41 | Abyss:1 | Slain by a flying skull Vault maps used: Action || total -------------------------++------- Melee: Spear || 3 Armor: Leather armour || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 41 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------