Dungeon Crawl Stone Soup version 0.22-a0-248-gc8378ba (webtiles) character file. 6 GuildmasterMusic the Ducker (level 1, -1/16 HPs) Began as an Octopode Monk on Feb 28, 2018. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (73 turns). GuildmasterMusic the Ducker (Octopode Monk) Turns: 73, Time: 00:00:13 Health: -1/16 AC: 1 Str: 10 XL: 1 Next: 90% Magic: 1/1 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles a - a ration Skills: + Level 3.1 Fighting + Level 3.1 Dodging + Level 2.7 Stealth + Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal is almost dead. You constrict the jackal, but do no damage. The bat misses you. The jackal escapes! The rat barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The bat closely misses you. The bat hits you. The jackal misses you. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The bat closely misses you. The jackal barely misses you. The bat misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The bat barely misses you. The bat closely misses you. The rat bites you. You die... ##.##.# ... ###..#..# ... ##########....... ... ...............## #.# .$...........$..## #.# ...........†.$...# #.# .............(...# #.# ......rh....†(.(.###.### .......@b........#...... .....bh..........#...... ........$............... ....r..........#.#...... .#....>.###....#.#...... #........[..#.#.####### .....#.......#.#.####### .....##.....[#...PPPPPPP .r.#. ####. .....PPPPPPP You could see 2 jackals, 2 bats and 2 rats. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GuildmasterMusic the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 73 | D:1 | Slain by a rat Vault maps used: D:1: roderic_crop_circles_arrival_small Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 5 Tentacles || 2 Punch || 1 Armor: Skin || 6 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 73 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 73 +---------+---------+-------+---------+---------+-------+---------