Dungeon Crawl Stone Soup version 0.23-a0-108-gf7ee2ed (webtiles) character file. 1 GrunderHorse the Vexing (level 1, 5/13 HPs) Began as a Vampire Enchanter on Aug 22, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (15 turns). GrunderHorse the Vexing (Vampire Enchanter) Turns: 15, Time: 00:00:21 Health: 5/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the goblin but do no damage. You bite the goblin. The goblin is almost dead. The goblin misses you. You closely miss the goblin. The goblin is almost dead. You barely miss the goblin. The goblin is almost dead. The goblin hits you with a dagger. You are too injured to fight recklessly! The goblin hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! You are too injured to fight recklessly! You see here a dagger. You are too injured to fight recklessly! Welcome back, GrunderHorse the Vampire Enchanter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #..<...# ######.# #..# ########.## .........# #######)## #.# #@# #.# #.# #.# .#. # # There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrunderHorse the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_tiny_i, kennysheep_decorative_pillar Action || total -------------------------++------- Melee: Dagger || 5 Bite || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------