Dungeon Crawl Stone Soup version 0.22-a0-126-g307c7c3 (webtiles) character file. 3 GrunderHorse the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Jan 30, 2018. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (45 turns). GrunderHorse the Grave Robber (Deep Elf Necromancer) Turns: 45, Time: 00:00:19 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 Comestibles c - a ration Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded, chance to defeat MR: 91%) The hobgoblin writhes in agony! The jackal barks! A rat comes into view. The hobgoblin barely misses you. There is an open door here. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded, chance to defeat MR: 91%) You miscast Pain. You are very lightly contaminated with residual magic. You smell decay. The jackal misses you. The hobgoblin hits you with a club. You die... #.≈≈...≈≈.##..# . #..≈≈.≈≈..#...# ..##.......##..## ...#########...# #....#####....## #...........## #.......### ####.#### ...#####@#####... ......hhg........ .....##.####..... #.. #...)....#.. . #r....†... .......... ........... ............ .$.....###... You could see 2 jackals, a hobgoblin and a rat. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrunderHorse the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 36 | D:1 | Reached skill level 5 in Necromancy 45 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_concentric_ovals, minmay_misc_feat_cross Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 6 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+---------