Dungeon Sprint DCSS version 0.21-a0-517-gd76cfe0 (webtiles) character file. 25 Grudge the Sneak (level 2, -6/13 HPs) Began as a Felid Enchanter on Dec 3, 2017. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (165 turns). Grudge the Sneak (Felid Enchanter) Turns: 165, Time: 00:00:17 Health: -6/13 AC: 1 Str: 4 XL: 2 Next: 82% Magic: 6/6 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Wands g - a wand of random effects (29) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - a meat ration Skills: + Level 2.0 Fighting - Level 2.6 Dodging * Level 6.2 Stealth * Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 5.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Hyu are heksheusted. Hyu feel youself schlow down. Hyu schtart vaitink. Hyu feel youself schpeed up. Hyu schtart vaitink. Hyu recover from you berserk rage. Hyu schtart vaitink. Done vaitink. Memorise Ensorcelled Hibernation, konsumink 2 schpell levels und leavink 2? Hyu schtart memorisink de schpell. Hyu kontinue memorisink. x2 Hyu fineesh memorisink. Schpell assigned to 'b'. Hyu open de door. An ogre komes into viev. It iz vieldink a giant klub. Dere iz an open door here. De helpless ogre fails to defend itself. Hyu mangle de ogre!! You bite misses de ogre. De ogre iz almost dead. De ogre hits hyu vith a giant klub!! Ouch! Dat really hurt! Hyu die... ########## #<.#..'..# #..'[.#@O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Grudge the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 2 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 6 in Stealth 9 | D | Reached skill level 5 in Hexes 9 | D | Reached XP level 2. HP: 13/13 MP: 6/6 162 | D | Learned a level 2 spell: Ensorcelled Hibernation 163 | D | Noticed an ogre 165 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Stealth | 6 | 6.2 Unarmed Combat | 3 | 3.2 Hexes | 5 | 5.5 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 5 Use: Potion || 1 Stab: Sleeping || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+---------