Dungeon Crawl Stone Soup version 0.20-a0-694-ga0108bb (webtiles) character file. 4 Grorgnorb the Chopper (level 1, 19/20 HPs) Began as a Deep Dwarf Monk on Jan 17, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (169 turns). Grorgnorb the Chopper (Deep Dwarf Monk) Turns: 169, Time: 00:01:16 Health: 19/20 AC: 2 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions d - a potion of might {unknown} Comestibles c - a bread ration f - a chunk of flesh Skills: - Level 2.6 Fighting * Level 3.5 Axes - Level 3.2 Dodging + Level 2.6 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. f - a chunk of flesh Unknown command. You start waiting. Done waiting. You aren't carrying any items that you can evoke. Unknown command. A bat comes into view. The bat hits you. You hit the bat. You kill the bat! A rat comes into view. You see here a bat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...(.# * .....# , . .. ,,, ,, .....######### . #.# * ###...........,,.#..* * , .....#..#########.. , .....##...........##### .....#####..###.......##. #.#### #...## #.........r .. *#...#.####.@†....# ## #..###...##.......# ##. * ###..........# * ###..* #..##.......# * ,, .... ###.###.......# * * ...##...# #.......# , * #.#..### #.......# , * #...## #........, ,, *** ##..#####..#......, There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grorgnorb the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 169 | D:1 | Quit the game Vault maps used: D:1: grunt_arrival_crossed_arrows Action || total -------------------------++------- Melee: Hand axe || 11 Dodge: Dodged || 11