ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Version: Dungeon Crawl Stone Soup 0.20.1-1-g8b1a95d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.20 -name Grorgnorb -rc /dgldir/rcfiles/crawl-0.20/Grorgnorb.rc -macro /dgldir/rcfiles/crawl-0.20/Grorgnorb.macro -morgue /dgldir/morgue/Grorgnorb/ -webtiles-socket /crawl-master/webserver/sockets/Grorgnorb:2017-09-16.16:24:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-0.20(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cfbf3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.20(_Z13do_crash_dumpv+0x2f2) [0x5d6e62]: do_crash_dump() /usr/games/crawl-0.20(_Z20crash_signal_handleri+0x9c) [0x5cfe8c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f5cf0c7e4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5cf1014b7b]: /usr/games/crawl-0.20() [0x5d6619] /usr/games/crawl-0.20() [0x5d68e1] /usr/games/crawl-0.20() [0x59a98b] /usr/games/crawl-0.20(_Z16fill_status_infoiP11status_info+0x1ad) [0xa695fd]: fill_status_info(int, status_info*) /usr/games/crawl-0.20(_ZN14TilesFramework12_send_playerEb+0x164f) [0xb375cf]: TilesFramework::_send_player(bool) /usr/games/crawl-0.20(_ZN14TilesFramework6redrawEv+0x95) [0xb38615]: TilesFramework::redraw() /usr/games/crawl-0.20(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x13) [0xb386c3]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-0.20() [0x8480f0] /usr/games/crawl-0.20(_ZN14message_window4moreEbb+0x10d) [0x8514ad]: message_window::more(bool, bool) /usr/games/crawl-0.20(_ZN14message_window8add_itemESs11prefix_typeb+0x41a) [0x851b5a]: message_window::add_item(std::string, prefix_type, bool) /usr/games/crawl-0.20(_ZN13message_store9store_msgERK12message_line+0x69) [0x852039]: message_store::store_msg(message_line const&) /usr/games/crawl-0.20(_ZN13message_store10flush_prevEv+0xda) [0x85219a]: message_store::flush_prev() /usr/games/crawl-0.20(_ZN13message_store3addERK12message_line+0x36) [0x853f16]: message_store::add(message_line const&) /usr/games/crawl-0.20() [0x84c2a1] /usr/games/crawl-0.20() [0x84c772] /usr/games/crawl-0.20(_Z4mprf16msg_channel_typePKcz+0x9d) [0x84cb6d]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.20() [0x9782fe] /usr/games/crawl-0.20() [0x978ae7] /usr/games/crawl-0.20(_Z13player_reactsv+0xe8) [0x979bd8]: player_reacts() /usr/games/crawl-0.20(_Z12world_reactsv+0x45d) [0xbaef5d]: world_reacts() /usr/games/crawl-0.20() [0xbb569e] /usr/games/crawl-0.20() [0xbb6065] /usr/games/crawl-0.20(main+0x2eb) [0xbb962b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5cf0c6976d]: /usr/games/crawl-0.20() [0x535e69] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5cf101484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5cf101484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005d02fb in call_gdb(_IO_FILE*) () No symbol table info available. #2 0x00000000005d6e82 in do_crash_dump() () No symbol table info available. #3 0x00000000005cfe8c in crash_signal_handler(int) () No symbol table info available. #4 No symbol table info available. #5 0x00007f5cf1014b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d6619 in ?? () No symbol table info available. #7 0x00000000005d68e1 in AssertFailed(char const*, char const*, int, char const*, ...) () No symbol table info available. #8 0x000000000059a98b in player::beheld() const () No symbol table info available. #9 0x0000000000a695fd in fill_status_info(int, status_info*) () No symbol table info available. #10 0x0000000000b375cf in TilesFramework::_send_player(bool) () No symbol table info available. #11 0x0000000000b38615 in TilesFramework::redraw() () No symbol table info available. #12 0x0000000000b386c3 in TilesFramework::update_input_mode(mouse_mode) () No symbol table info available. #13 0x00000000008480f0 in ?? () No symbol table info available. #14 0x00000000008514ad in message_window::more(bool, bool) () No symbol table info available. #15 0x0000000000851b5a in message_window::add_item(std::string, prefix_type, bool) () No symbol table info available. #16 0x0000000000852039 in message_store::store_msg(message_line const&) () No symbol table info available. #17 0x000000000085219a in message_store::flush_prev() () No symbol table info available. #18 0x0000000000853f16 in message_store::add(message_line const&) () No symbol table info available. #19 0x000000000084c2a1 in ?? () No symbol table info available. #20 0x000000000084c772 in ?? () No symbol table info available. #21 0x000000000084cb6d in mprf(msg_channel_type, char const*, ...) () No symbol table info available. #22 0x00000000009782fe in ?? () No symbol table info available. #23 0x0000000000978ae7 in ?? () No symbol table info available. #24 0x0000000000979bd8 in player_reacts() () No symbol table info available. #25 0x0000000000baef5d in world_reacts() () No symbol table info available. #26 0x0000000000bb569e in ?? () No symbol table info available. #27 0x0000000000bb6065 in ?? () No symbol table info available. #28 0x0000000000bb962b in main () No symbol table info available. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jul 8 2017 at 01:39:55 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.20/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.20/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.20/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 6 Level id: Lair:6 Level build method = random_map_for_place, level layout type = passages, absdepth0 = 15 Level vaults: gammafunk_lair_ancient_temple layout_small_grid Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 73%) The yak appears confused. The yak gores the yak. You slash the yak! You bite the yak, but do no damage. The yak is moderately wounded. A yak comes into view. You catch the helpless yak completely off-guard! You bite the yak, and draw its blood! You feel better. You feel slightly less thirsty. You hit the yak. Lightning courses through the yak! The yak bellows! You bite the yak, but do no damage. The yak is severely wounded. A yak comes into view. You catch the helpless yak completely off-guard! You bite the yak, and draw its blood! You feel better. You are feeling thirsty. You slash the yak! Lightning courses through the yak! You kill the yak! Okawaru accepts your kill. The yak completely misses you. Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 73%) The yak appears confused. The yak bellows! The yak gores the yak. The yak gores you. You barely miss the yak. The yak is moderately wounded. The yak gores you but does no damage. A yak comes into view. You closely miss the yak. The yak is moderately wounded. The yak bellows! The yak gores you! The yak bellows! x2 You hit the yak. You bite the yak, but do no damage. The yak is moderately wounded. You barely miss the yak. The yak is moderately wounded. You block the yak's attack. x2 You are feeling very thirsty. You hit the yak but do no damage. Lightning courses through the yak! The yak is severely wounded. The yak completely misses you. The yak misses you. Unknown command. The yak closely misses you. You barely miss the yak. The yak is severely wounded. The yak gores you but does no damage. You barely miss the yak. The yak is severely wounded. The yak gores you! You barely miss the yak. Your bite misses the yak. The yak is severely wounded. The yak gores you. You closely miss the yak. The yak is severely wounded. The yak closely misses you. You riposte. You slash the yak! The yak is moderately wounded. The yak gores you. You hit the yak. The yak is severely wounded. You block the yak's attack. The yak misses you. Unknown command. You gain the combat prowess of a mighty hero. The yak gores the plant! The yak misses you. You riposte. You slash the yak! Lightning courses through the yak! You bite the yak, but do no damage. The yak is almost dead. The yak completely misses you. You barely miss the yak. The yak is almost dead. The yak completely misses the plant. You barely miss the yak. The yak is almost dead. The yak gores you! The yak gores you but does no damage. The yak gores the plant! You slash the yak! You kill the yak! Okawaru accepts your kill. The yak completely misses you. You riposte. You slash the yak! You kill the yak! Okawaru accepts your kill. The yak misses you. The yak barely misses you. You see here a yak corpse. You block the yak's attack. The yak misses you. The yak misses you. You riposte. You hit the yak but do no damage. Lightning courses through the yak! The yak is heavily wounded. You block the yak's attack. You feel like a meek peon again. Two of your 28 potions of blood rot away. You slash the yak! The yak is moderately wounded. The yak misses you. You riposte. You hit the yak but do no damage. The yak is moderately wounded. You hit the yak. The yak is heavily wounded. You block the yak's attack. There is a stone staircase leading up here. The yak misses you. You riposte. You hit the yak but do no damage. The yak is heavily wounded. You climb upwards. There is a stone staircase leading down, spattered with blood here. You slash the yak! The yak is severely wounded. You block the yak's attack. You slash the yak! You kill the yak! Okawaru accepts your kill. You see here a yak corpse. You bottle the corpse's blood. d - 28 potions of blood (gained 2) You see here a yak skeleton. You start resting. One of your 28 potions of blood rots away. You start resting. Magic restored. You start resting. You feel almost devoid of blood! You start resting. HP restored. Yummy - fresh blood! You are feeling thirsty. There is a stone staircase leading down, spattered with blood here. One of your 26 potions of blood rots away. There is a stone staircase leading down here. You climb downwards. 4 yaks come into view. Found a potion of heal wounds. Found an escape hatch in the ceiling. A yak comes into view. There is a stone staircase leading up here. The yak bellows! x4; You hear a croak. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The spray of energy hits the yak. The yak is dazzled. The spray of energy misses the yak. The spray of energy hits the yak. The yak is lightly wounded. The yak is dazzled. Unknown command. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, p - yak The spray of energy hits the yak. The yak is moderately wounded. The yak is dazzled. The spray of energy hits the yak. The yak is lightly wounded. The yak is dazzled. The spray of energy hits the yak. The yak is lightly wounded. The yak completely misses you. You slash the yak! You bite the yak, but do no damage. The yak is moderately wounded. The yak gores you. You block the yak's attack. Unknown command. The yak gores you. The yak misses you. You riposte. You hit the yak but do no damage. Lightning courses through the yak! Your bite misses the yak. The yak is heavily wounded. The yak gores you! The yak gores you. You climb upwards. There is a stone staircase leading down here. You block the yak's attack. The yak is no longer blind. The yak gores you! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 64%) The yak resists with significant effort. The yak closely misses you. You hit the yak. Lightning courses through the yak! The yak is heavily wounded. You hit the yak. The yak is severely wounded. You closely miss the yak. You bite the yak. You draw the yak's blood! You feel better. You feel slightly less thirsty. The yak is severely wounded. You block the yak's attack. You barely miss the yak. The yak is severely wounded. The yak gores you but does no damage. Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, chance to defeat MR: 64%) The yak looks drowsy... The helpless yak fails to defend itself. You bite the yak, and draw its blood! You feel better. You feel slightly less thirsty. You slice the yak!! You kill the yak! Okawaru accepts your kill. Your base Long Blades skill increases to level 8! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, chance to defeat MR: 64%) The yak looks drowsy... The helpless yak fails to defend itself. You bite the yak, and draw its blood! You feel better. You feel slightly less thirsty. You slash the yak! The yak is almost dead. You block the yak's attack. You barely miss the yak. The yak is almost dead. The yak barely misses you. You hit the yak but do no damage. Lightning courses through the yak! You kill the yak! Okawaru accepts your kill. You hit the yak. The yak is moderately wounded. You slash the yak! Lightning courses through the yak! The yak is almost dead. The yak misses you. You riposte. You slash the yak! You kill the yak! Okawaru accepts your kill. You see here a yak corpse. You see here a yak corpse. You bottle the corpse's blood. d - 27 potions of blood (gained 2) There is a stone staircase leading down here. You start resting. Magic restored. You gain the combat prowess of a mighty hero. You climb downwards. The yak bellows! The yak misses you. x2; The spiny frog misses you. There is a stone staircase leading up here. Unknown command. The yak closely misses you. You riposte. You hit the yak but do no damage. Lightning courses through the yak! The yak is heavily wounded. You block the spiny frog's attack. The yak misses you. You climb upwards. There is a stone staircase leading down here. You block the spiny frog's attack. The spiny frog completely misses you. You riposte. You hit the spiny frog. The spiny frog is lightly wounded. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, chance to defeat MR: 73%) The yak appears confused. You catch the helpless yak completely off-guard! You hit the yak but do no damage. Your bite misses the yak. The yak is heavily wounded. The yak gores the yak! You hit the yak but do no damage. The yak is heavily wounded. You slash the yak! The yak is almost dead. You hit the spiny frog. The spiny frog is lightly wounded. The spiny frog closely misses you. You closely miss the spiny frog. The spiny frog is lightly wounded. The spiny frog stings you but does no damage. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, confused, chance to defeat MR: 73%) The spiny frog struggles to resist. The spiny frog misses you. You riposte. You hit the spiny frog. The spiny frog is lightly wounded. You barely miss the spiny frog. The spiny frog is lightly wounded. The spiny frog stings you! You closely miss the spiny frog. The spiny frog is lightly wounded. The spiny frog stings you! You are poisoned. The spiny frog poisons you! You barely miss the spiny frog. The spiny frog is lightly wounded. You feel sick. You hit the spiny frog but do no damage. Lightning courses through the spiny frog! You bite the spiny frog, but do no damage. The spiny frog is heavily wounded. You feel sick. You block the spiny frog's attack. You closely miss the spiny frog. The spiny frog is heavily wounded. You feel sick. The spiny frog barely misses you. Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, confused, chance to defeat MR: 64%) The spiny frog resists with significant effort. You feel sick. You block the spiny frog's attack. You slash the spiny frog! You bite the spiny frog. You draw the spiny frog's blood! You feel better. You feel slightly less thirsty. The spiny frog is almost dead. You feel sick. You block the spiny frog's attack. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, confused, chance to defeat MR: 73%) The spiny frog appears confused. You feel sick. You slash the yak! Lightning courses through the yak! The yak is almost dead. You feel like a meek peon again. You feel sick. You block the yak's attack. The spiny frog stings the yak. You barely miss the yak. The yak is almost dead. You feel sick. The yak gores you. The spiny frog stings something! Okawaru accepts your kill. You feel a bit more experienced. Unknown command. You hit the yak. You kill the yak! Okawaru accepts your kill. You feel sick. You feel sick. You feel sick. One of your 27 potions of blood rots away. You feel sick. You feel sick. The spiny frog stings the plant but does no damage. You feel sick. You hit the spiny frog. The spiny frog is almost dead. You hit the spiny frog. You kill the spiny frog! Okawaru accepts your kill. No target in view! You feel sick. You feel sick. You see here a yak corpse. You bottle the corpse's blood. d - 28 potions of blood (gained 2) You start resting. You feel sick. x4 You are no longer poisoned. You start resting. One of your 28 potions of blood rots away. You start resting. You are feeling very thirsty. You start resting. Magic restored. There is a stone staircase leading down here. You start resting. One of your 27 potions of blood rots away. You fade into invisibility! You are very lightly contaminated with residual magic. Unknown command. Okay, then. You start resting. You flicker for a moment. Yummy - fresh blood! You climb downwards. There is a stone staircase leading up here. You flicker back into view. j - 5 potions of heal wounds (gained 1) Your magical contamination has completely faded away. HP restored. You now have 868 gold pieces (gained 7). There is an escape hatch in the ceiling here. There is a stone staircase leading up here. The yak bellows! The yak is too close now for your liking. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 64%) The yak resists with significant effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (chance to defeat MR: 64%) The yak looks drowsy... The helpless yak fails to defend itself. You slash the yak! The yak is heavily wounded. You block the yak's attack. You slash the yak! The yak is severely wounded. The yak closely misses you. You completely miss the yak. You bite the yak. The yak is almost dead. You block the yak's attack. You hit the yak. The yak is almost dead. The yak gores you but does no damage. You hit the yak. Lightning courses through the yak! You kill the yak! Okawaru accepts your kill. You see here a yak corpse. You bottle the corpse's blood. d - 27 potions of blood (gained 2) A rime drake comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 scimitar of electrocution stops crackling. Your +1 short sword of venom begins to drip with poison! G - a +1 short sword of venom (weapon) The rime drake hisses angrily. The rime drake breathes ice at you. The flash freeze hits you! You are encased in ice. The rime drake closely misses you. The rime drake bites you but does no damage. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory. (,) - cycle): e - 481 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake Okay, then. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (chance to defeat MR: 73%) The rime drake appears confused. You are feeling thirsty. You hit the rime drake but do no damage. Your bite misses the rime drake. You hit the rime drake. The rime drake is poisoned. The rime drake is lightly wounded. The ice encasing you melts away. You barely miss the rime drake. The rime drake is lightly wounded. You hit the rime drake. The rime drake is moderately wounded. The rime drake bites itself. You catch the helpless rime drake completely off-guard! You bite the rime drake, and draw its blood! You feel slightly less thirsty. You impale the rime drake!! You kill the rime drake! Okawaru accepts your kill. A crocodile comes into view. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you, chance to defeat MR: 64%) The crocodile looks drowsy... The helpless crocodile fails to defend itself. You bite the crocodile, and draw its blood! You skewer the crocodile like a kebab!!!! You kill the crocodile! Okawaru accepts your kill. You see here a crocodile corpse. You bottle the corpse's blood. d - 29 potions of blood (gained 2) Magic restored. You are feeling thirsty. There's nothing here to drain! Unknown command. A wyvern comes into view. p - a moonstone ring A sea snake comes into view. Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (hasn't noticed you, chance to defeat MR: 47%) The sea snake hisses angrily. The sea snake resists with some effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (chance to defeat MR: 47%) The sea snake looks drowsy... The helpless sea snake fails to defend itself. You bite the sea snake, and draw its blood! You feel slightly less thirsty. You stick the sea snake like a pincushion!!!! You kill the sea snake! Okawaru accepts your kill. Unknown command. You start resting. A wyvern comes into view. The wyvern hisses angrily. Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (chance to defeat MR: 64%) The wyvern resists with significant effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (chance to defeat MR: 64%) The wyvern looks drowsy... The helpless wyvern fails to defend itself. You bite the wyvern, and draw its blood! You feel slightly less thirsty. You skewer the wyvern like a kebab!!!! You kill the wyvern! Okawaru accepts your kill. You see here a wyvern corpse. You bottle the corpse's blood. d - 31 potions of blood (gained 2) You see here a wyvern skeleton. You start resting. Magic restored. Found a bread ration. 3 wolves come into view. The wolf howls! The wolf moves out of view. A wolf comes into view. A hippogriff comes into view. The wolf barely misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (chance to defeat MR: 64%) The wolf looks drowsy... The helpless wolf fails to defend itself. You bite the wolf, and draw its blood! You feel slightly less thirsty. You perforate the wolf like a sieve!!!! You kill the wolf! Okawaru accepts your kill. The wolf howls! x2 A komodo dragon and a crocodile come into view. You see here a wolf corpse. You bottle the corpse's blood. The komodo dragon hisses angrily. Things that are here: a potion of blood; a wolf skeleton d - 32 potions of blood (gained 1) You barely miss the wolf. The wolf barely misses you. You gain the combat prowess of a mighty hero. The wolf bites you but does no damage. You block the wolf's attack. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (chance to defeat MR: 64%) The wolf looks drowsy... The helpless wolf fails to defend itself. You bite the wolf, and draw its blood! You feel slightly less thirsty. You skewer the wolf like a kebab!!!!! You kill the wolf! Okawaru accepts your kill. You barely miss the wolf. Your bite misses the wolf. The wolf barely misses you. A wolf comes into view. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (chance to defeat MR: 64%) The wolf looks drowsy... The wolf howls! The wolf moves out of view. The helpless wolf fails to defend itself. You bite the wolf, and draw its blood! You feel slightly less thirsty. You skewer the wolf like a kebab!!!!! You kill the wolf! Okawaru accepts your kill. Your Invocations skill increases to level 5! The crocodile completely misses you. A wolf comes into view. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (chance to defeat MR: 64%) The crocodile resists with significant effort. The wolf howls! The hippogriff screeches! You hear a howl! The wolf moves out of view. You block the crocodile's attack. You hit the crocodile. The crocodile is poisoned. The crocodile is lightly wounded. You hit the crocodile. The crocodile looks as sick as possible! The crocodile is heavily wounded. The crocodile bites you. You hit the crocodile. The crocodile looks as sick as possible! The crocodile is heavily wounded. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. You barely miss the crocodile. The crocodile is heavily wounded. You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is severely wounded. You block the crocodile's attack. The wolf howls! You hit the crocodile but do no damage. The crocodile looks as sick as possible! Your bite misses the crocodile. The crocodile is heavily wounded. You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is severely wounded. The crocodile misses you. You puncture the crocodile! The crocodile looks as sick as possible! The crocodile is almost dead. You kill the crocodile! Okawaru accepts your kill. You closely miss the wolf. The wolf misses you. You miss the wolf. The wolf misses you. You closely miss the wolf. You hit the wolf. The wolf is poisoned. The wolf is lightly wounded. The wolf bites you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (lightly wounded, poisoned, chance to defeat MR: 73%) The wolf appears confused. You puncture the wolf! The wolf looks as sick as possible! Your bite misses the wolf. The wolf is heavily wounded. The wolf completely misses you. You barely miss the wolf. You bite the wolf. You draw the wolf's blood! You feel better. You feel slightly less thirsty. The wolf is severely wounded. The wolf closely misses something. You catch the helpless wolf completely off-guard! You bite the wolf, and draw its blood! You feel slightly less thirsty. You spit the wolf like a pig!!! You kill the wolf! Okawaru accepts your kill. You hit the wolf but do no damage. The wolf is poisoned. The wolf bites you but does no damage. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (lightly wounded, poisoned, chance to defeat MR: 73%) The wolf appears confused. The wolf misses you. The wolf bites you. You hit the wolf. The wolf is poisoned. You bite the wolf, but do no damage. The wolf is moderately wounded. The wolf bites the komodo dragon but does no damage. You block the wolf's attack. You barely miss the wolf. The wolf is moderately wounded. You closely miss the wolf. The wolf is moderately wounded. You block the wolf's attack. You barely miss the wolf. The wolf is moderately wounded. The wolf bites the elephant. The wolf bites you. You hit the wolf. The wolf looks as sick as possible! The wolf is heavily wounded. The wolf completely misses you. You hit the wolf but do no damage. The wolf looks as sick as possible! The wolf is heavily wounded. The wolf completely misses you. You hit the wolf. The wolf looks as sick as possible! You bite the wolf, but do no damage. The wolf is almost dead. Something bites the hippogriff. You block the wolf's attack. You puncture the wolf! You kill the wolf! Okawaru accepts your kill. You hit the wolf but do no damage. The wolf looks as sick as possible! The wolf is moderately wounded. The wolf bites something but does no damage. You catch the helpless wolf completely off-guard! You bite the wolf, and draw its blood! You feel better. You feel slightly less thirsty. You spit the wolf like a pig!!! You kill the wolf! Okawaru accepts your kill. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (chance to defeat MR: 56%) The komodo dragon resists with significant effort. You block the komodo dragon's attack. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (chance to defeat MR: 56%) The komodo dragon appears confused. The komodo dragon barely misses you. You feel like a meek peon again. Some of your 32 potions of blood rot away. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Throwing (i - inventory. (,) - cycle): e - 481 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant Okay, then. You gain the combat prowess of a mighty hero. The elephant closely misses you. The elephant barely misses you. You hit the elephant but do no damage. The elephant is poisoned. You bite the elephant, but do no damage. You completely miss the elephant. The elephant tramples you but does no damage. The elephant misses you. You hit the hippogriff. The hippogriff is poisoned. You bite the hippogriff. You draw the hippogriff's blood! You feel slightly less thirsty. The hippogriff is lightly wounded. You hit the hippogriff. The hippogriff looks as sick as possible! The hippogriff is moderately wounded. You block the elephant's attack. The elephant completely misses you. The hippogriff misses you. You block the hippogriff's attack. x2 The hippogriff barely misses you. The hippogriff closely misses you. The hippogriff claws you but does no damage. You hit the hippogriff. The hippogriff looks as sick as possible! The hippogriff is heavily wounded. Your acid dragon scales prevents you from hitting the hippogriff. Your bite misses the hippogriff. The hippogriff is heavily wounded. The elephant misses you. The elephant closely misses you. The hippogriff misses you. You block the hippogriff's attack. The hippogriff completely misses you. You hit the hippogriff but do no damage. The hippogriff is heavily wounded. You closely miss the hippogriff. The hippogriff is heavily wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. The hippogriff bites you but does no damage. The hippogriff closely misses you. The hippogriff misses you. You hit the hippogriff. The hippogriff looks as sick as possible! You bite the hippogriff. You draw the hippogriff's blood! You feel slightly less thirsty. The hippogriff is severely wounded. You hit the hippogriff. The hippogriff looks as sick as possible! The hippogriff is almost dead. The elephant completely misses you. x2; The hippogriff closely misses you. You block the hippogriff's attack. The hippogriff barely misses you. You hit the hippogriff. You kill the hippogriff! Okawaru accepts your kill. You hit the elephant. The elephant looks even sicker. The elephant is lightly wounded. The elephant tramples you. You stumble backwards! You hit the elephant. The elephant looks as sick as possible! The elephant is moderately wounded. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant misses you. You hit the elephant but do no damage. The elephant looks as sick as possible! You bite the elephant, but do no damage. The elephant is moderately wounded. You hit the elephant. The elephant looks as sick as possible! The elephant is moderately wounded. The elephant closely misses you. The elephant misses you. You hit the elephant but do no damage. The elephant is moderately wounded. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant completely misses you. You hit the elephant. The elephant is moderately wounded. You hit the elephant. The elephant looks as sick as possible! You bite the elephant, but do no damage. The elephant is moderately wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. The komodo dragon hisses angrily. You puncture the elephant! The elephant looks as sick as possible! The elephant is heavily wounded. You hit the elephant. The elephant looks as sick as possible! The elephant is heavily wounded. The elephant misses you. You block the elephant's attack. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is heavily wounded. You hit the elephant. The elephant looks as sick as possible! The elephant is heavily wounded. The elephant misses you. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is severely wounded. An elephant comes into view. The elephant trumpets! You hit the elephant. The elephant is severely wounded. The elephant closely misses you. You block the elephant's attack. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is severely wounded. You hit the elephant but do no damage. The elephant is severely wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is severely wounded. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is severely wounded. The elephant misses you. The elephant barely misses you. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is almost dead. You hit the elephant. The elephant looks as sick as possible! The elephant is almost dead. The elephant completely misses you. The elephant misses you. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is almost dead. The komodo dragon closely misses you. Unknown command. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is almost dead. The elephant misses you. x2 Unknown command. You hit the elephant. The elephant is almost dead. The komodo dragon barely misses you. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant looks as sick as possible! You bite the elephant. You draw the elephant's blood! You feel better. You feel slightly less thirsty. You kill the elephant! Okawaru accepts your kill. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (chance to defeat MR: 47%) The komodo dragon resists with some effort. You block the komodo dragon's attack. You feel like a meek peon again. You hit the komodo dragon but do no damage. The komodo dragon is poisoned. The komodo dragon bites you. You hit the komodo dragon but do no damage. The komodo dragon looks as sick as possible! You hit the komodo dragon but do no damage. The komodo dragon looks as sick as possible! The komodo dragon is moderately wounded. The komodo dragon bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The komodo dragon bites you but does no damage. You hit the elephant but do no damage. The elephant is poisoned. You bite the elephant, but do no damage. You block the elephant's attack. The elephant trunk-slaps you. You completely miss the elephant. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is lightly wounded. The elephant misses you. The elephant completely misses you. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is lightly wounded. You hit the elephant. The elephant looks as sick as possible! The elephant is lightly wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant looks as sick as possible! You bite the elephant, but do no damage. The elephant is lightly wounded. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded, poisoned, chance to defeat MR: 56%) The elephant resists with some effort. The elephant tramples you but does no damage. You block the elephant's attack. You barely miss the elephant. The elephant is lightly wounded. The elephant completely misses you. The elephant misses you. You hit the elephant. The elephant looks as sick as possible! The elephant is moderately wounded. A merfolk avatar comes into view. The merfolk avatar shouts! You hit the elephant but do no damage. The elephant looks as sick as possible! You bite the elephant. You draw the elephant's blood! You feel better. You feel slightly less thirsty. The elephant is moderately wounded. The elephant tramples you! You stumble backwards! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Found a scroll of identify. The elephant tramples you. You stumble backwards! Splash! The merfolk avatar chants a haunting song. You resist with some effort. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is heavily wounded. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is heavily wounded. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded, poisoned, chance to defeat MR: 56%) The komodo dragon resists with significant effort. The elephant closely misses you. The elephant completely misses you. The komodo dragon bites you! You hit the elephant. The elephant is heavily wounded. The elephant tramples you! You stumble backwards! The merfolk avatar chants a haunting song. You resist with almost no effort. You hit the elephant. The elephant looks as sick as possible! The elephant is heavily wounded. The merfolk avatar chants a haunting song. You easily resist. The elephant tramples you! You stumble backwards! You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is severely wounded. You see here an elephant corpse. Unknown command. You kill the elephant! Okawaru accepts your kill. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You cannot move away from the merfolk avatar! Unknown command. You cannot move away from the merfolk avatar! You cannot move away from the merfolk avatar! Unknown command. Okay, then. Your magical effects are unravelling. You feel magically purged. You break out of your daze. Unknown command. The komodo dragon hisses menacingly. You gain the combat prowess of a mighty hero. The komodo dragon bites you but does no damage. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, poisoned, chance to defeat MR: 47%) The komodo dragon resists with some effort. The komodo dragon closely misses you. The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. Press: ? - help, v - describe, . - travel A rock wall. Unknown command. Okay, then. You are confused. You feel invigorated. The komodo dragon misses you. Unknown command. You bump into the rock wall. The komodo dragon looks more healthy. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! The komodo dragon completely misses you. Unknown command. Unknown command. You feel better. You feel less invigorated. The merfolk avatar chants its luring song. You block the komodo dragon's attack. Unknown command. You turn into a vampire bat. Your +1 short sword of venom melds into your body. Your +2 cloak melds into your body. Your +1 hat of intelligence melds into your body. Your +0 pair of gloves melds into your body. Your +0 buckler melds into your body. Your +0 acid dragon scales melds into your body. Your +4 ring of protection melds into your body. Your ring of protection from magic melds into your body. Your +1 short sword of venom stops dripping with poison. You feel stupid. The komodo dragon completely misses you. Unknown command. You cannot move away from the merfolk avatar! Your magical effects are unravelling. You feel magically purged. Your transformation has ended. Your +1 short sword of venom unmelds from your body. Your +2 cloak unmelds from your body. Your +1 hat of intelligence unmelds from your body. Your +0 pair of gloves unmelds from your body. Your +0 buckler unmelds from your body. Your +0 acid dragon scales unmelds from your body. Your +4 ring of protection unmelds from your body. Your ring of protection from magic unmelds from your body. Your +1 short sword of venom begins to drip with poison! You feel clever. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_QUAFF repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Grorgnorb] Species: Vampire Job: Enchanter HP: 46/90; mods: 0/0 MP: 12/20; mod: 0 Stats: 11 (11) 20 (20) 16 (16) Position: (37, 27), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 4 | 720 | 126/297 Short Blades | X | 0 | 0 | 10 | 2841 | 487/547 Long Blades | X | 2 | 33 | 8 | 2060 | 260/450 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 5 | 1150 | 90/424 Dodging | X | 2 | 33 | 8 | 1761 | 248/379 Stealth | X | 0 | 0 | 13 | 2413 | 290/399 Shields | X | 0 | 0 | 4 | 720 | 126/297 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 5 | 899 | 8/357 Conjurations | X | 0 | 0 | 3 | 520 | 16/336 Hexes | X | 0 | 0 | 12 | 2111 | 11/425 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 3 | 440 | 140/200 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 2 | 33 | 5 | 970 | 79/357 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #68: 100 Attributes: #12: 868 #27: 49707 #49: 975 #59: 1 Mutations: fangs: 3 (innate) see invisible: 1 (innate) unbreathing: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #32: +1 short sword of venom eq slot #1, inv slot #45: +2 cloak eq slot #2, inv slot #29: +1 hat of intelligence eq slot #3, inv slot #23: +0 pair of gloves eq slot #5, inv slot #40: +0 buckler eq slot #6, inv slot #38: +0 acid dragon scales eq slot #7, inv slot #5: +4 ring of protection eq slot #8, inv slot #7: ring of protection from magic eq slot #9, inv slot #43: amulet of guardian spirit }}}}}}}}}}} Webtiles message buffer: {"msg":"player","ac":18,"ev":21,"sh":7 Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .. ##....P###.P.....# #.....# ...##P..............######...... ...#.......m.††.....###......... .........##...P##....####....... .........###.###....## #....... ........l# ### #.....# #....... ..#.#...### ####....# ##....... ..#....#≈####.#lm...###........ ..###..m#≈##...@....÷.#......... ≈..≈≈≈...≈≈....≈≈.≈..≈.≈......## ≈##≈≈##m≈##≈≈##≈≈#.≈≈##≈≈.#..P# #≈≈##≈≈#.≈≈#.≈≈##≈≈##≈.##..## P≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈P≈≈≈≈.##...# ≈≈≈≈≈≈P≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈.###...# ########...#########≈##≈P#...### ≈≈≈≈≈ ≈≈#≈##.P#....#. ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈..#..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Recursive crash.