Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 4 Grivan the Magician (level 1, 0/15 HPs) Began as a Mummy Wanderer on Feb 14, 2016. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (76 turns). Grivan the Magician (Mummy Wanderer) Turns: 76, Time: 00:00:39 Health: 0/15 AC: 2 Str: 14 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 12 God: Gold: 12 SH: 0 Dex: 11 Spells: 0 memorised, 4 levels left rFire x . . SeeInvis . a - +2 dagger rCold + . . Clarity . e - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 hand axe Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking Books d - Sif Muna's Catalogue of Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 Skills: + Level 1.6 Fighting - Level 1.0 Axes - Level 1.0 Armour - Level 1.0 Stealth - Level 2.0 Spellcasting Level 1.0 Necromancy Level 1.5 Poison Magic Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The bat misses you. You miss the bat. The bat is heavily wounded. The bat closely misses you. You closely miss the bat. The bat is heavily wounded. The bat closely misses you. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. The bat is almost dead. The bat barely misses you. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat misses you. The bat hits you. You die... #.....# #####†# #.## #..# ##.## #..# ##.## #.b# ##@# #.## #..# ###.## #....# #..#.# #########..#.# #..........#.# #♣.♣#'###..#.# You could see a bat. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Grivan the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Grivan set off with: a +2 dagger, a scroll of blinking, a +0 hand axe, Sif Muna's Catalogue of Poisoning, a +0 robe 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 76 | D:1 | Slain by a bat Action || total -------------------------++------- Melee: Dagger || 30