Dungeon Crawl Stone Soup version 0.23-a0-164-g7711e57 (webtiles) character file. 9 GrinningDemon the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Sept 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (124 turns). GrinningDemon the Skirmisher (Demonspawn Fighter) Turns: 124, Time: 00:00:13 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 6% Magic: 2/2 EV: 6 Int: 9 God: Gold: 47 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery h - a +2 amulet of reflection {unknown} Scrolls i - a scroll of remove curse {unknown} Potions d - a potion of might e - a potion of haste {unknown} g - a potion of lignification {unknown} Comestibles f - 2 rations Skills: + Level 3.1 Fighting + Level 1.9 Axes + Level 2.8 Armour + Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You slash the bat! You kill the bat! f - 2 rations (gained 1) An ooze comes into view. Found a small steel ring. You block the ooze's attack. An ooze is nearby! You slash the ooze! The ooze is almost dead. The ooze hits you but does no damage. You block the ooze's attack. An ooze is nearby! You hit the ooze. You kill the ooze! Your Shields skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm #.. ...... ... ....# #.# #.#.# #######)####.#.# #....†#.##.....## #######.###.#..#.#..... ..............(........ .##.####.#.#.##.#.#..... ..=....@.#...##.#.###.#. ###.###########.#.....#. #.......#. ######..## #.... ##.## ♣≈≈≈ #.# #♣≈≈≈. #.# ≈≈8≈≈ #.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A bat (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrinningDemon the Demonspawn Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 123 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 124 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_5 Skill XL: | 1 | ---------------+----+----- Shields | 3 | 3.0 Fighting | | 3.1 Axes | | 1.9 Armour | | 2.8 Action || total -------------------------++------- Melee: War axe || 10 Armor: Scale mail || 7 Dodge: Dodged || 1 Block: Shield || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------