Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa660 (webtiles) character file. Game seed: 4563724764428368281 70 Greven the Chopper (level 4, 5/35 HPs) Began as a Demonspawn Fighter on Aug 24, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (1155 turns). Greven the Chopper (Demonspawn Fighter) Turns: 1155, Time: 00:01:42 Health: 5/35 AC: 8 Str: 17 XL: 4 Next: 3% Magic: 4/4 EV: 6 Int: 10 God: Gold: 43 SH: 8 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . d - -2 whip (curse) rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: drained A: horns 1, iridescent scales 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 war axe d - a cursed -2 whip (weapon) Missiles i - 5 atropa-tipped darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions e - a potion of curing {unknown} h - a potion of lignification {unknown} Comestibles f - 8 rations Skills: - Level 3.1(2.1) Fighting + Level 3.5(2.4) Axes - Level 2.9(1.8) Armour - Level 2.9(1.8) Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm but do no damage. You headbutt the worm. The worm is almost dead. You hit the worm but do no damage. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is almost dead. You hit the worm. You headbutt the worm. You kill the worm! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......>..# #..........# #..........# #..........### #............# ######%...##. #....# #....# #..@.# #....# #....# #....# #....# #..... #####.. #. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:1) A worm (D:2) 6 dart slugs (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) 10 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greven the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 26 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 434 | D:1 | Reached XP level 3. HP: 25/29 MP: 3/3 1154 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 1154 | D:2 | Reached XP level 4. HP: 5/35 MP: 4/4 1155 | D:2 | Quit the game Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, minmay_pentomino_q4 D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.5 Fighting | | 3.1 Armour | | 2.9 Shields | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 52 | || 52 Whip | 44 | || 44 Headbutt | 14 | || 14 Use: Potion | 1 | || 1 Scroll | 2 | || 2 Eat: Chunk | 1 | || 1 Armor: Scale mail | 60 | || 60 Dodge: Dodged | 22 | || 22 Block: Shield | 54 | || 54 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 95 | 5 | 5.0 | 35 | 3 | 7.9 +---------+---------+-------+---------+---------+------- D:1 | 90 | 5 | 5.3 | 34 | 3 | 8.1 D:2 | 5 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------