Dungeon Crawl Stone Soup version 0.22-a0-265-g0d8bc90 (webtiles) character file. 1 GreenOcha the Cutter (level 1, 18/18 HPs) Began as a Human Chaos Knight on Mar 6, 2018. Got out of the dungeon alive. The game lasted 00:00:41 (76 turns). GreenOcha the Cutter (Human Chaos Knight) Turns: 76, Time: 00:00:41 Health: 18/18 AC: 5 Str: 12 XL: 1 Next: 22% Magic: 1/1 EV: 11 Int: 12 God: Xom [..*...] Gold: 11 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You escaped. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 leather armour (worn) Potions d - a potion of berserk rage {unknown} Comestibles c - a ration {@e1} Skills: - Level 3.0 Fighting + Level 3.0 Short Blades - Level 2.0 Armour - Level 1.0 Dodging + Level 0.2 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, GreenOcha the Human Chaos Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Xom says: A new plaything! Found a yellow potion. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. d - a yellow potion A goblin comes into view. The goblin shouts! The goblin hits you but does no damage. You see here a throwing net {=f, !d}. You hit the goblin. You kill the goblin! You see here a goblin corpse. You now have 11 gold pieces. Unknown command. Unknown command. Unknown command. Xom grants you insight. You detect creatures! There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..#.............## #.....###...###...# #.....#......>#...# ##....#.......#...# #.#.............#...... #(#......#......#..#### #†#.............#..# #....#.......#...... #....#@......#.....## #....###...###.....# #######.#.............#..# #.......#.............#..# #.......###...###...### .. #.........#..... .... ######....#.##### ### .....+.# +#....# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GreenOcha the Human Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 70 | D:1 | XOM: divination: detect creatures 76 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_open_corners Action || total -------------------------++------- Melee: Short sword || 1 Armor: Leather armour || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 76 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 76 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_open_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 56.6 | 0.0 | 21.2 | 33.0 Dungeon | 100.0 | 100.0 | 56.6 | 0.0 | 21.2 | 33.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------