Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 16660993682939672120, levelgen mode: deterministic 0 Gospel the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on Jan 4, 2020. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (84 turns). Gospel the Magician (Mummy Wizard) Turns: 84, Time: 00:00:19 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 19% 2 N/A Call Imp Summ #....... 19% 2 N/A Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 38% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 41% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the ooze but do no damage. The ooze is moderately wounded. The ooze misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (moderately wounded) The magic dart hits the ooze. The ooze is heavily wounded. The ooze hits you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The ooze hits you. The ooze hits you. You die... ###### ###### ##### ##....####....####.... #......##......##..... #..##..##..##..##..### #).##..##..##..##..# #..##@.##..##..##..# ##..##.J##..##..##..# #....#......##......# #...!##....####....## ##.<######## ###### #### You could see an ooze. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gospel the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 84 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Dodge: Dodged || 2