Dungeon Crawl Stone Soup version 0.19-a0-599-g723c685 (webtiles) character file. 11 Gospel the Charmwright (level 2, 0/22 HPs) Began as a Merfolk Skald on June 11, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (327 turns). Gospel the Charmwright (Merfolk Skald) Turns: 327, Time: 00:01:50 Health: 0/22 AC: 3 Str: 12 XL: 2 Next: 29% Magic: 1/5 EV: 11 Int: 11 God: Gold: 38 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls h - a scroll of magic mapping {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a chunk of flesh g - a slice of pizza Skills: + Level 2.1 Fighting + Level 3.2 Polearms + Level 1.1 Armour + Level 1.3 Dodging * Level 2.2 Spellcasting + Level 3.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal bites you. You die... #.##.. ....... #........ ....... #.#...... ....... #.# #...###....... #.# #>............ #.# #............. #.# #............. #.# #..........### #@###..........##. #.h).....##....... ######....#....... #............ #.......####. #.......# ##. #....#### #.. ##....######.. #............. You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) A goblin (D:1) 3 jackals (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gospel the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 252 | D:1 | Reached skill level 1 in Armour 303 | D:1 | Reached XP level 2. HP: 4/22 MP: 1/5 324 | D:1 | HP: 1/22 [jackal (1)] 327 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_three_doors, minivault_11 Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.1 Fighting | | 2.1 Polearms | | 3.2 Dodging | | 1.3 Spellcasting | | 2.2 Charms | | 3.4 Action || total -------------------------++------- Melee: Spear || 38 Cast: Infusion || 5 Use: Potion || 1 Armor: Leather armour || 17 Dodge: Dodged || 27