Dungeon Crawl Stone Soup version 0.20-a0-809-gaf7f668 (webtiles) character file. 10899 Gorgondantess the Protected (level 12, -45/97 HPs) Began as a Formicid Monk on Mar 3, 2017. Was an Elder of Wu Jian. Annihilated by a titanic slime creature (94 damage) ... on level 10 of the Dungeon. The game lasted 00:29:16 (9723 turns). Gorgondantess the Protected (Formicid Monk) Turns: 9723, Time: 00:29:16 Health: -45/97 AC: 19 Str: 21 XL: 12 Next: 1% Magic: 15/15 EV: 9 Int: 10 God: Wu Jian [****..] Gold: 747 SH: 0 Dex: 13 Spells: 9/15 levels left rFire . . . SeeInvis + e - +4 quarterstaff (venom) rCold . . . Gourm . M - +1 plate armour {rPois} rNeg . . . Faith . (no shield) rPois + Spirit . (helmet unavailable) rElec . Reflect . x - +0 cloak rCorr . Harm . (no gloves) MR ++... H - +1 pair of boots Stlth .......... k - amulet of regeneration Regen 0.7/turn B - ring of protection from magic MPRegen 0.2/turn C - ring of stealth @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Serpent's Lash, Renounce Religion You were on level 10 of the Dungeon. You worshipped Wu Jian. Wu Jian was greatly pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer and Ossuary. You collected 747 gold pieces. Inventory: Hand Weapons e - a +4 quarterstaff of venom (weapon) s - the +3 spear of the Orange Skies {pain, *Noise Dex+6 SInv} (You found it on level 7 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It lets you see invisible. It may make noises in combat. t - a +3 falchion of electrocution Missiles y - 42 poisoned needles Armour d - a +0 ring mail x - a +0 cloak (worn) H - a +1 pair of boots (worn) M - a +1 plate armour of poison resistance (worn) Jewellery k - an amulet of regeneration (around neck) m - an uncursed ring of positive energy B - a ring of protection from magic (right hand) C - a ring of stealth (left hand) N - an uncursed ring of protection from fire O - an uncursed ring of resist corrosion Wands a - a wand of random effects (12/48) q - a wand of clouds (7/9) v - a wand of lightning (9/15) L - a wand of lightning (6/15) Scrolls g - 2 scrolls of enchant weapon h - 3 scrolls of remove curse l - 2 scrolls of fear z - 2 scrolls of recharging A - 3 scrolls of identify D - 2 scrolls of magic mapping E - a scroll of immolation F - a scroll of amnesia G - 2 scrolls of enchant armour Potions b - 3 potions of flight n - 5 potions of heal wounds p - 5 potions of curing r - a potion of lignification I - 3 potions of agility Books i - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 j - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 o - a Fen Folio Spells Type Level a - Corpse Rot Necromancy 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Forest Summoning/Translocation 5 e - Hydra Form Transmutation 6 f - Summon Hydra Summoning 7 J - a book of Cantrips Spells Type Level a - Confusing Touch Hexes 1 b - Animate Skeleton Necromancy 1 c - Summon Small Mammal Summoning 1 d - Apportation Translocation 1 K - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 12 bread rations f - 6 meat rations u - 3 royal jellies w - 8 chunks of flesh Skills: + Level 9.7 Fighting - Level 6.6(8.1) Polearms + Level 7.3(8.5) Staves * Level 10.4 Armour - Level 5.3 Dodging - Level 2.5 Stealth - Level 2.0 Spellcasting - Level 1.2 Charms + Level 6.7 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 30% 1 ##..... c - Corpse Rot Necr N/A 47% 2 ###.... r - Regeneration Chrm/Necr #......... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Orc (0/2) D:9 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You spin and attack the slime creature. You sock the slime creature! The slime creature is moderately wounded. Two slime creatures merge to form a large slime creature. Two slime creatures merge to form a very large slime creature. Two slime creatures merge to form an enormous slime creature. You lunge at the enormous slime creature. Your plate armour prevents you from hitting the enormous slime creature. The enormous slime creature is lightly wounded. The enormous slime creature hits you but does no damage. You completely miss the enormous slime creature. The enormous slime creature is lightly wounded. Two slime creatures merge to form a titanic slime creature. You bludgeon the titanic slime creature!! The titanic slime creature is lightly wounded. The titanic slime creature hits you!!!! Ouch! That really hurt! 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