Dungeon Crawl Stone Soup version 0.20-a0-959-gdc9e609 (webtiles) character file. 0 GoodGuyCisco the Magician (level 1, 13/13 HPs) Began as a Merfolk Wanderer on Apr 7, 2017. Got out of the dungeon alive. The game lasted 00:00:11 (4 turns). GoodGuyCisco the Magician (Merfolk Wanderer) Turns: 4, Time: 00:00:12 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 8/8 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 14/14 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing c - a potion of lignification Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 1.0 Throwing Level 1.0 Shields + Level 7.0 Spellcasting Level 1.1 Poison Magic You had 14 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, GoodGuyCisco the Merfolk Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a dark potion. Found a staircase leading out of the dungeon. You can't go down here! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... ... ... ... .#... .. ..#...# ..#.. .. .. !.#. ...#.. . .#..#.. ...#.#.#.#.#... ..#.#.#.#.. . #.#...#.# . ....#.....#.... #...@...# ....#.....#.... ...##.#...#.##.. .# ..#.#.#.#.. # ...#.#.#.#.#... ..#.. . . ..#.. .#.. . .. ..#. ... .. .. ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GoodGuyCisco the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | GoodGuyCisco set off with: a book of Minor Magic, a potion of curing, a potion of lignification, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 4 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_radiant_lines, minmay_tromino_i4