Dungeon Sprint DCSS version 0.19.0-17-g07987d3 (webtiles) character file. 58 GoodGuyCap the Skirmisher (level 3, 0/33 HPs) Began as a Demonspawn Fighter on Nov 10, 2016. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (140 turns). GoodGuyCap the Skirmisher (Demonspawn Fighter) Turns: 140, Time: 00:00:28 Health: 0/33 AC: 8 Str: 17 XL: 3 Next: 76% Magic: 3/3 EV: 7 Int: 9 God: Gold: 0 SH: 9 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -8) A: rugged brown scales 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 5.0 Fighting + Level 3.1 Axes + Level 4.5 Armour + Level 0.3 Dodging + Level 4.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History You block the water moccasin's attack. x2 You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You block the water moccasin's attack. You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is almost dead. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...5lS@....†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, a crimson imp and a frilled lizard. Vanquished Creatures A scorpion (D) An orc (D) A bat (D) 3 giant cockroaches (D) A kobold (D) 7 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GoodGuyCap the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 9 | D | Banished a spatial maelstrom 112 | D | Noticed a water moccasin 112 | D | Noticed a crimson imp 112 | D | Noticed a scorpion 116 | D | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [demonic ancestry] 116 | D | Reached XP level 2. HP: 4/24 MP: 2/2 126 | D | Killed a scorpion 126 | D | Reached skill level 5 in Fighting 126 | D | Reached XP level 3. HP: 16/33 MP: 3/3 139 | D | HP: 1/33 [poisoned by a water moccasin] 140 | D | Succumbed to a water moccasin's poison Skill XL: | 1 2 | ---------------+-------+----- Shields | 3 4 | 4.2 Armour | 3 4 | 4.5 Axes | 2 3 | 3.1 Fighting | 5 | 5.0 Dodging | | 0.3 Action || total -------------------------++------- Melee: War axe || 41 Use: Potion || 2 Armor: Scale mail || 14 Dodge: Dodged || 15 Block: Shield || 24