Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.25.1-2-g60ff931 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9262128689406259200, deterministic pregen: 1 Command line: /usr/games/crawl-0.25 -name Godmorgon -rc /dgldir/rcfiles/crawl-0.25/Godmorgon.rc -macro /dgldir/rcfiles/crawl-0.25/Godmorgon.macro -webtiles-socket /crawl-master/webserver/sockets/Godmorgon:dcss-0.25.sock -morgue /dgldir/morgue/Godmorgon/ RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 13 stack frames. /usr/games/crawl-0.25(_Z17write_stack_traceP8_IO_FILE+0x23) [0x6145a3]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.25(_Z13do_crash_dumpv+0x415) [0x61c405]: do_crash_dump() /usr/games/crawl-0.25(_Z20crash_signal_handleri+0x9c) [0x61482c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f2092b200b0]: /lib/x86_64-linux-gnu/libc.so.6(__select+0x13) [0x7f2092bd9613]: /usr/games/crawl-0.25(_ZN14TilesFramework11await_inputERjb+0xa5) [0xbe41b5]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.25(_Z8getch_ckv+0x9b) [0xbe7a6b]: getch_ck() /usr/games/crawl-0.25() [0x84c6cd] /usr/games/crawl-0.25(_Z25getch_with_command_macrosv+0x1ff) [0x84e45f]: getch_with_command_macros() /usr/games/crawl-0.25() [0xc6189f] /usr/games/crawl-0.25(main+0x565) [0xc65bb5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f2092b0b7ed]: /usr/games/crawl-0.25() [0x56b379] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f2092eba84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f2092eba84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000614c6b in call_gdb(_IO_FILE*) () No symbol table info available. #2 0x000000000061c425 in do_crash_dump() () No symbol table info available. #3 0x000000000061482c in crash_signal_handler(int) () No symbol table info available. #4 No symbol table info available. #5 0x00007f2092bd9613 in select () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x0000000000be41b5 in TilesFramework::await_input(unsigned int&, bool) () No symbol table info available. #7 0x0000000000be7a6b in getch_ck() () No symbol table info available. #8 0x000000000084c6cd in ?? () No symbol table info available. #9 0x000000000084e45f in getch_with_command_macros() () No symbol table info available. #10 0x0000000000c6189f in ?? () No symbol table info available. #11 0x0000000000c65bb5 in main () No symbol table info available. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.25/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.25/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.25/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: mrwooster_arrival_statue_2 layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (27, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Godmorgon the Centaur Hunter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a ration. Found a staircase leading out of the dungeon. Unknown command. f - 2 rations (gained 1) A kobold comes into view. The kobold shouts! Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 short sword. The kobold closely misses you. You are now empty-handed. You closely miss the kobold. Your kick misses the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You closely miss the kobold. You kick the kobold. You kill the kobold! You see here a kobold corpse. Found an escape hatch in the floor. You open the door. A bat and a hobgoblin come into view. You hit the bat. The bat is heavily wounded. The bat hits you. The bat hits you but does no damage. The bat hits you. You barely miss the bat. Your kick misses the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat is heavily wounded. The bat hits you. The bat closely misses you. You completely miss the bat. The bat is heavily wounded. The bat hits you. The bat barely misses you. You closely miss the bat. The bat is moderately wounded. The bat hits you. The bat barely misses you. You hit the bat. You kick the bat. You kill the bat! You completely miss the hobgoblin. You kick the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. b - 2 chunks of flesh You see here a hobgoblin skeleton. HP restored. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A hobgoblin comes into view. It is wielding a +0 club. There is an open door here. The hobgoblin shouts! You barely miss the goblin. You kick the goblin. You kill the goblin! A rat comes into view. Things that are here: a +0 club; a goblin corpse You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. You kick the hobgoblin. You kill the hobgoblin! Your Unarmed Combat skill increases to level 1! You see here a +0 club. You closely miss the rat. You kick the rat. You kill the rat! You see here a +0 club. Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. b - 3 chunks of flesh (gained 1) Things that are here: a +0 club; a goblin skeleton A bat comes into view. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. You closely miss the bat. Your kick misses the bat. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat misses you. You miss the bat. The bat hits you but does no damage. You miss the bat. You kick the bat. You kill the bat! You have reached level 2! A hobgoblin comes into view. The hobgoblin shouts! A goblin comes into view. It is wielding a +0 club. The goblin shouts! The hobgoblin barely misses you. You barely miss the hobgoblin. You kick the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you with a +0 club. You barely miss the goblin. Your kick misses the goblin. The goblin barely misses you. You hit the goblin. You kick the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You butcher the goblin corpse. Things that are here: a +0 club; 3 chunks of flesh; a goblin skeleton The goblin hits you but does no damage. You closely miss the goblin. You kick the goblin. You kill the goblin! Things that are here: a +0 club; a +0 leather armour b - 6 chunks of flesh (gained 3) Things that are here: a +0 club; a goblin skeleton Found a hand axe. e - a scroll labeled ROMUVESHIA You open the door. There is an open door here. You open the door. A rat comes into view. The rat bites you. There is an open door here. You closely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! Some of the chunks of flesh in your inventory have rotted away. There is an open door here. g - a tiny platinum amulet The amulet throbs as it attunes itself to your uninjured body. g - an amulet of regeneration (around neck) Found a kite shield. h - a scroll labeled EZOSTR ILOCWELE A hobgoblin comes into view. It is wielding a +0 club. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 club. You open the door. There is an open door here. A frilled lizard comes into view. The frilled lizard hisses angrily. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You see here an encrusted moonstone ring. i - an encrusted moonstone ring The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You hit the kobold. Your kick misses the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. Your kick misses the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is severely wounded. The kobold misses you. You hit the kobold. You kill the kobold! You see here a +0 dagger. Unknown command. There is an open door here. A bat comes into view. You completely miss the bat. The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. The bat barely misses you. You miss the bat. The bat misses you. The bat hits you. You closely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you. The bat closely misses you. You barely miss the bat. Your kick misses the bat. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! i - a ring of stealth (left hand) You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. A rat comes into view. A kobold comes into view. It is wielding a +0 dagger. You hit the rat. You kill the rat! You see here a rat corpse. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse You see here a rat corpse. You butcher the rat corpse. b - 4 chunks of flesh (gained 1) You see here a rat skeleton. Things that are here: a +0 dagger; a kobold corpse A rat comes into view. Found 2 scrolls labeled EZOSTR ILOCWELE. Found 22 stones. A hobgoblin comes into view. The hobgoblin shouts! You hear an angry hiss. The rat bites you but does no damage. You hit the rat. You kill the rat! Some of the chunks of flesh in your inventory have rotted away. A frilled lizard comes into view. You see here a rat corpse. The frilled lizard hisses angrily. You hit the hobgoblin but do no damage. Your kick misses the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. You kick the hobgoblin. You kill the hobgoblin! You hit the frilled lizard. Your kick misses the frilled lizard. The frilled lizard is heavily wounded. You barely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. b - 2 chunks of flesh (gained 1) You see here a frilled lizard skeleton. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.25.1-2-g60ff931 Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Godmorgon] Species: Centaur Job: Hunter HP: 25/25; mods: 0/0 MP: 2/2; mod: 0 Stats: 14 (14) 10 (10) 9 (9) Position: (16, 19), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 2 | 204 | 54/150 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | X | 1 | 25 | 5 | 556 | 111/179 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 0 | 43 | 43/100 Shields | | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 2 | 50 | 1 | 115 | 65/100 Spellcasting | X | 0 | 0 | 0 | 0 | 0/84 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #27: 33 #49: 33 #59: 1 Mutations: hooves: 3 (innate) deformed body: 1 (innate) speed: 2 (innate) tough skin: 3 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #2: +0 leather armour eq slot #7, inv slot #8: ring of stealth eq slot #9, inv slot #6: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ....... ....... #+ ####### #.### ...## ####### ... ....... #######.# .###### ......#÷# .(....#@# ## ......#.# #######. .......†# ####....... ....?...# #.......... ........# ##.#....... ######..# #.#######. #..# #.# ## #..# #.# #..# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>