Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 5 Glubbish the Gusty (level 1, 0/14 HPs) Began as a Draconian Air Elementalist on June 13, 2017. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:25 (59 turns). Glubbish the Gusty (Draconian Air Elementalist) Turns: 59, Time: 00:04:25 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 66% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles b - a bread ration Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the jackal. You kill the jackal! The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (heavily wounded) The zap hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin is moderately wounded. The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. You kill the jackal! The hobgoblin hits you with a club. You die... .. . #... ####+#### .... #.......# ...# #.8.8.8.#.######..## #.......#.b........ ).8.<.8.+.....##..# #.......#..$..#...# #.8.8.8.#.... #@# #.hh....#..# #g# ####'####..#####h# ...........†....h# ###..[#.##$##.##†....# ....#.#......h.......# ###.#...##....##.....# ..##..###..........# ##. #.># ###.#......# You could see 2 jackals and a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 bats (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glubbish the Draconian Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 59 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 17 Tailslap || 1 Cast: Shock || 6 Armor: Skin || 7 Dodge: Dodged || 17