ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name Glitz -rc /dgldir/rcfiles/crawl-git/Glitz.rc -macro /dgldir/rcfiles/crawl-git/Glitz.macro -morgue /dgldir/morgue/Glitz/ -webtiles-socket /crawl-master/webserver/sockets/Glitz:2015-02-11.04:38:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7ff3cbaab4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7ff3cbe41b7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_ZN4bolt13affect_playerEv+0x539) [0x566fb9]: bolt::affect_player() /usr/games/crawl-git-f3423b35b1(_ZN4bolt11affect_cellEv+0x21d) [0x5659ed]: bolt::affect_cell() /usr/games/crawl-git-f3423b35b1(_ZN4bolt7do_fireEv+0x3c0) [0x567ca0]: bolt::do_fire() /usr/games/crawl-git-f3423b35b1(_ZN4bolt4fireEv+0xf68) [0x568fb8]: bolt::fire() /usr/games/crawl-git-f3423b35b1(_Z9mons_castP7monster4bolt10spell_typetb+0x5a32) [0x8304f2]: mons_cast(monster*, bolt, spell_type, unsigned short, bool) /usr/games/crawl-git-f3423b35b1(_Z16handle_mon_spellP7monsterR4bolt+0xd13) [0x83cce3]: handle_mon_spell(monster*, bolt&) /usr/games/crawl-git-f3423b35b1() [0x811710] /usr/games/crawl-git-f3423b35b1(_Z19handle_monster_moveP7monster+0x11a3) [0x80ec03]: handle_monster_move(monster*) /usr/games/crawl-git-f3423b35b1(_Z15handle_monstersb+0x7e5) [0x810565]: handle_monsters(bool) /usr/games/crawl-git-f3423b35b1(_Z12world_reactsv+0x124) [0x791424]: world_reacts() /usr/games/crawl-git-f3423b35b1() [0x7989fc] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7ff3cba9676d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff3cbe4184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007ff3cbe4184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7ff3cbe2c180) at crash.cc:406 gdb = attach_cmd = "attach 3367\000\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423631078 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3a7ff88 "/dgldir/morgue/Glitz/"}} name = "/dgldir/morgue/Glitz/crash-Glitz-20150211-050438.txt", '\000' file = 0x7ff3cbe2c180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007ff3cbe41b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff5f731b60 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff5f732440, reg_save_area = 0x7fff5f732370}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x3a8e320) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x3a8e320) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x3a8e320, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x3a8e320, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x347fdc0, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x347fdc0 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_BEAM, source=320, aux=, see_source=, death_source_name=0x3457198 "an orc wizard") at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2eded08 "0.16-a0"}}, tiles = 1 '\001', points = 1483, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x315eef8 "Glitz"}}, race = 6, job = 25, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3503538 "KoAM"}}, lvl = 9 '\t', best_skill = SK_DODGING, best_skill_lvl = 6 '\006', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x34e88e8 "Ducker"}}, death_type = 3, death_source = 320, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3435628 "an orc wizard"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff5f733210, _M_right = 0x7fff5f733210}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x347ed18 "magic dart"}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3435628 "an orc wizard"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 3 '\003', absdepth = 3, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, final_hp = -2, final_max_hp = 47, final_max_max_hp = 47, final_mp = 18, final_max_mp = 20, final_base_max_mp = 20, damage = 3, source_damage = 3, turn_damage = 3, str = 10, intel = 13, dex = 16, ac = 5, ev = 18, sh = 0, god = GOD_SIF_MUNA, piety = 44, penance = 0, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423539349, death_time = 1423631078, real_time = 12134, num_turns = 10435, num_aut = 102728, num_diff_runes = 0, num_runes = 0, kills = 179, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3225798 "very slightly contaminated"}}, gold = 295, gold_found = 295, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 19, potions_used = 3, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 3, hurt_type = 3} non_death = false env_death = #17 0x0000000000566fb9 in bolt::affect_player (this=0x7fff5f7346e0) at beam.cc:4031 engulfs = hurted = 3 was_affected = false old_hp = 1 #18 0x00000000005659ed in bolt::affect_cell (this=this@entry=0x7fff5f7346e0) at beam.cc:1165 was_solid = false hit_player = true #19 0x0000000000567ca0 in bolt::do_fire (this=this@entry=0x7fff5f7346e0) at beam.cc:1289 was_seen = #20 0x0000000000568fb8 in bolt::fire (this=0x7fff5f7346e0) at beam.cc:1233 No locals. #21 0x00000000008304f2 in mons_cast (mons=mons@entry=0xebad18, pbolt=..., spell_cast=spell_cast@entry=SPELL_MAGIC_DART, slot_flags=slot_flags@entry=16, do_noise=, do_noise@entry=true) at mon-cast.cc:6772 monsterNearby = flags = orig_noise = sumcount = 0 duration = 0 foe = 0xe962e0 sumcount2 = god = GOD_NO_GOD splpow = #22 0x000000000083cce3 in handle_mon_spell (mons=0xebad18, beem=...) at mon-cast.cc:3817 orig_hp = 1 battlesphere = false flags = 16 spell_cast = SPELL_MAGIC_DART emergency = ignore_good_idea = false finalAnswer = false foe = 0xe962e0 hspell_pass = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3444760, _M_finish = 0x3444788, _M_end_of_storage = 0x3444790}}, } #23 0x0000000000811710 in _do_mon_spell (mons=0xebad18, beem=...) at mon-act.cc:259 No locals. #24 0x000000000080ec03 in handle_monster_move (mons=0xebad18) at mon-act.cc:2383 beem = {origin_spell = SPELL_MAGIC_DART, range = 8, glyph = 42, colour = 13 '\r', flavour = BEAM_MMISSILE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 46, y = 25}, target = {x = 45, y = 26}, damage = {num = 3, size = 4}, ench_power = 12, hit = 1500, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 320, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x315cb18 "an orc wizard"}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x34625c8 "magic dart"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x34625c8 "magic dart"}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = true, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31958d0, _M_finish = 0x31958d8, _M_end_of_storage = 0x31958d8}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = true, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2ef43d0, _M_left = 0x2ef43d0, _M_right = 0x2ef43d0}, _M_node_count = 1}}}, foe_info = {count = 1, power = 9, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff5f734d90, _M_right = 0x7fff5f734d90}, _M_node_count = 0}}}} friendly_or_near = old_energy = 83 gold = entry = non_move_energy = 10 #25 0x0000000000810565 in handle_monsters (with_noise=) at mon-act.cc:2979 mon = 0xebad18 oldspeed = 83 tries = #26 0x0000000000791424 in world_reacts () at main.cc:2458 No locals. #27 0x00000000007989fc in _input () at main.cc:1528 player_disabled = {was_disabled = false} #28 0x0000000000799725 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #29 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #30 main (argc=12, argv=0x7fff5f735918) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = rooms, absdepth0 = 2 Level vaults: layout_rooms fedhas_altar_1 elyvilon_altar_3 grunt_temple_overflow_open nicolae_overflow_hidden_temple first_bread uniq_robin Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (18, 21): position (45,25) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Found a scroll labeled TWAMMI TUOFEDD. r - a ruby potion w - a scroll labeled TWAMMI TUOFEDD Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Read which item? (? for menu, Esc to quit) As you read the scroll labeled JEXTUCH OJAJEOGEFA, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. You see here a hand axe. Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of recharging. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a falchion. A phantom comes into view. Press: ? - help, v - describe, . - travel The floor. An orc and 2 orc priests come into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. A hobgoblin, 2 orcs, an orc wizard and Natasha come into view. The orc shouts! The orc wizard shouts! The orc shouts! The hobgoblin shouts! You hear an angry growl. Found a notched copper ring. A black bear comes into view. There is a stone staircase leading up here. Natasha barely misses you. You climb upwards. There is a stone staircase leading down here. Drink which item? (? for menu, Esc to quit) You can't drink that! Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The orc wizard hits you but does no damage. Natasha misses you. You are very lightly contaminated with residual magic. You hit the orc wizard but do no damage. The orc wizard completely misses you. Natasha misses you. You hit the orc wizard but do no damage. You miss the orc wizard. The orc wizard misses you. Natasha misses you. You hit the orc wizard. The orc wizard is moderately wounded. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. Natasha misses you. You completely miss the orc wizard. The orc wizard is heavily wounded. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a dagger. Natasha stares at you. You feel troubled. Natasha closely misses you. You hit the orc wizard. The orc wizard is almost dead. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. Natasha barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. Natasha casts a spell at you. The magic dart hits you! You barely miss the orc wizard. The orc wizard is almost dead. You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc wizard closely misses you. Natasha claws you. You completely miss the orc wizard. The orc wizard is almost dead. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. Natasha barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a dagger. Natasha misses you. You closely miss the orc wizard. The orc wizard is almost dead. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard misses you. Natasha claws you! You closely miss the orc wizard. The orc wizard is almost dead. You hit the orc wizard. You kill the orc wizard! Natasha misses you. You hit Natasha. Natasha is lightly wounded. You closely miss Natasha. Natasha is lightly wounded. Natasha claws you but does no damage. You closely miss Natasha. Natasha is lightly wounded. Press: ? - help, v - describe, . - travel Here: Natasha (lightly wounded) The floor. Cast which spell? (? or * to list) Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (lightly wounded, chance 50%) Natasha is outlined in light. Natasha hisses. Natasha misses you. You hit Natasha. Natasha is heavily wounded. You barely miss Natasha. Natasha is heavily wounded. Natasha mumbles some strange words. You hit Natasha. Natasha is severely wounded. You completely miss Natasha. Natasha is severely wounded. Natasha closely misses you. You hit Natasha but do no damage. Natasha is severely wounded. You hit Natasha but do no damage. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. You easily resist. You hit Natasha. You kill Natasha! Natasha screams in pain as she dies! The shadow imp disappears in a puff of smoke! You start resting. Magic restored. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. Things that are here: a dagger; a robe; an orc corpse You butcher the orc corpse. x - a chunk of flesh Things that are here: a dagger; a robe Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 There is a stone staircase leading down, spattered with blood here. You start resting. Your magical contamination has completely faded away. You start resting. An orc comes into view. It is wielding a flail. Your +2 dagger of holy wrath stops glowing. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): g - 75 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a flail (hasn't noticed you) You shoot a stone. The stone barely misses the orc. Firing (i - inventory. (,) - cycle): g - 74 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail You shoot a stone. The stone hits the orc. The orc is moderately wounded. Firing (i - inventory. (,) - cycle): g - 73 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail (moderately wounded) You shoot a stone. The stone hits the orc! You kill the orc! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a dagger; a robe g - 73 stones (gained 1) You see here a flail. g - 74 stones (gained 1) You see here a flail. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. The phantom blinks! The phantom closely misses you. The phantom blinks! There is a stone staircase leading up here. The phantom barely misses you. You climb upwards. There is a stone staircase leading down here. Really attack while wielding your +0 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +0 hunting sling? It softly glows with a divine radiance! a - a +2 dagger of holy wrath (weapon) You hit the phantom but do no damage. The phantom hits you. The phantom blinks! The phantom blinks! There is a stone staircase leading down here. The phantom blinks! You hit the phantom but do no damage. The phantom closely misses you. You closely miss the phantom. You hit the phantom. The phantom convulses. The phantom is lightly damaged. The phantom closely misses you. You closely miss the phantom. The phantom is lightly damaged. The phantom barely misses you. You closely miss the phantom. The phantom is lightly damaged. The phantom closely misses you. You hit the phantom. The phantom convulses. The phantom is moderately damaged. You hit the phantom. The phantom convulses. The phantom is moderately damaged. The phantom barely misses you. You hit the phantom but do no damage. The phantom is moderately damaged. The phantom barely misses you. You hit the phantom. The phantom convulses. The phantom is heavily damaged. You hit the phantom. The phantom convulses. The phantom is heavily damaged. The phantom blinks! You barely miss the phantom. The phantom is heavily damaged. The phantom blinks! The phantom blinks! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (heavily damaged, chance 33%) The phantom resists with some effort. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, chance 33%) The phantom resists with some effort. The phantom blinks! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, chance 33%) The phantom is outlined in light. You hit the phantom. The phantom convulses. The phantom is heavily damaged. The phantom blinks! The phantom blinks! There is an open door here. You hit the phantom but do no damage. The phantom is heavily damaged. The phantom stops glowing. The phantom hits you but does no damage. You barely miss the phantom. The phantom is heavily damaged. You hit the phantom. The phantom convulses. The phantom is heavily damaged. The phantom misses you. You hit the phantom. The phantom convulses. The phantom is severely damaged. The phantom blinks! The phantom blinks! You closely miss the phantom. The phantom is severely damaged. The phantom hits you. You hit the phantom. The phantom convulses. The phantom is almost destroyed. You hit the phantom. The phantom convulses. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You hit the phantom. You destroy the phantom! Use which ability? (? or * to list) Okay, then. There is an open door here. There is a stone staircase leading down here. Magic restored. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: Eustachio There is a stone staircase leading up here. The orc shouts! The orc barely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the orc. The orc closely misses you. You closely miss the orc. The orc completely misses you. You hit the orc. The orc is moderately wounded. The orc hits you. You barely miss the orc. The orc is moderately wounded. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. You closely miss the orc. The orc is moderately wounded. The orc closely misses you. You hit the orc. You kill the orc! You see here an orc corpse. You butcher the orc corpse. x - 4 chunks of flesh Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Drop what? 41/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 chunks of flesh. There is a stone staircase leading down here. You climb downwards. Level annotation: Eustachio The goblin hits you but does no damage. x2 There is a stone staircase leading up here. The goblin hits you with a dagger. You climb upwards. There is a stone staircase leading down here. You hit the goblin. You kill the goblin! You start resting. HP restored. You climb downwards. Level annotation: Eustachio The orc hits you with a dagger. x2 There is a stone staircase leading up here. The orc closely misses you. Welcome back, Glitz the Kobold Arcane Marksman. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. You hit the orc. The orc is moderately wounded. You barely miss the orc. The orc is moderately wounded. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. You hit the orc. You kill the orc! Things that are here: a dagger; a falchion; an orc skeleton The orc wizard shouts! The orc priest shouts! You hear a shout! Found 5 silver javelins. You closely miss the orc wizard. An orc comes into view. It is wielding a hand axe. Cast which spell? (? or * to list) Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (chance 50%) The orc wizard struggles to resist. The orc wizard completely misses you. You closely miss the orc wizard. The orc wizard casts a spell. The orc wizard seems to speed up. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (fast, chance 50%) The orc wizard is outlined in light. The orc wizard closely misses you. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc priest glows brightly for a moment. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard casts a spell at you. The magic dart hits you! You hit the orc wizard. The orc wizard is heavily wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc wizard gestures at you while chanting. The magic dart hits you! You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard barely misses you. You hit the orc wizard. The orc wizard is heavily wounded. The orc misses you. The orc wizard barely misses you. You hit the orc but do no damage. The orc wizard closely misses you. The orc wizard hits you with a dagger. The orc priest completely misses you. The orc misses you. The orc wizard closely misses you. You hit the orc priest but do no damage. The orc priest mumbles some strange prayers to Beogh. You feel troubled. The orc wizard gestures wildly while chanting. The orc wizard blinks! You hit the orc priest. The orc priest is moderately wounded. The orc hits you but does no damage. The orc priest completely misses you. You barely miss the orc priest. The orc priest is moderately wounded. The orc hits you but does no damage. You hit the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. You struggle to resist. You hit the orc priest. The orc priest is heavily wounded. The orc hits you but does no damage. The orc priest closely misses you. You barely miss the orc priest. The orc priest is heavily wounded. You hit the orc priest. The orc priest is almost dead. The orc priest hits you with a club. You hit the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 4! The orc wizard closely misses you. The orc misses you. You closely miss the orc. The orc wizard barely misses you. You hit the orc but do no damage. The orc wizard hits you but does no damage. The orc hits you with a hand axe. You hit the orc but do no damage. The orc wizard hits you with a dagger. The orc hits you but does no damage. The orc wizard barely misses you. Things that are here: a club; an orc corpse Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (moderately wounded, fast, chance 50%) The orc is outlined in light. Your leather armour prevents you from hitting the orc. You hit the orc wizard. The orc wizard is severely wounded. You hit the orc wizard. You kill the orc wizard! The orc misses you. You hit the orc. The orc is severely wounded. You hit the orc. You kill the orc! You now have 273 gold pieces (gained 14). Things that are here: a dagger; a robe You start resting. Magic restored. You start resting. You start resting. HP restored. Found a scroll of identify. The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you! Throwing (i - inventory. (,) - cycle): m - 5 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You throw a tomahawk. The tomahawk hits the orc wizard. The orc wizard is moderately wounded. An orc wizard comes into view. It is wielding a dagger. Throwing (i - inventory. (,) - cycle): m - 4 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (moderately wounded) You throw a tomahawk. The orc wizard shouts! The tomahawk hits the orc wizard. The orc wizard is heavily wounded. The orc wizard's eyes start to glow. Throwing (i - inventory. (,) - cycle): m - 3 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded) You throw a tomahawk. The tomahawk barely misses the orc wizard. The orc wizard moves out of view. The orc wizard mumbles some strange words. The orc wizard blinks! Your +2 dagger of holy wrath stops glowing. b - a +0 hunting sling (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering T - 13 sling bullets for slings. Firing (i - inventory. (,) - cycle): T - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard casts a spell at you. The puff of frost hits you! Firing (i - inventory. (,) - cycle): T - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You shoot a sling bullet. The sling bullet closely misses the orc wizard. Firing (i - inventory. (,) - cycle): T - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the orc wizard. Firing (i - inventory. (,) - cycle): T - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You shoot a sling bullet. The orc shouts! The sling bullet hits the orc wizard. The orc wizard is heavily wounded. Firing (i - inventory. (,) - cycle): T - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded) You shoot a sling bullet. The sling bullet misses the orc wizard. The sling bullet closely misses the orc. It softly glows with a divine radiance! a - a +2 dagger of holy wrath (weapon) The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is severely wounded. You closely miss the orc wizard. The orc wizard is heavily wounded. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell. The orc wizard seems to speed up. You hit the orc wizard but do no damage. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. The puff of flame hits you! The orc hits you. You hit the orc wizard. You kill the orc wizard! You hit the orc. The orc is heavily wounded. The orc barely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. The orc misses you. You hit the orc wizard. The orc wizard is almost dead. The orc wizard mumbles some strange words. The orc wizard blinks! The orc closely misses you. Throwing (i - inventory. (,) - cycle): m - 2 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (almost dead) You throw a tomahawk. The tomahawk hits the orc wizard. You kill the orc wizard! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The orc misses you. You hit the orc. The orc is severely wounded. You barely miss the orc. The orc is severely wounded. The orc completely misses you. You closely miss the orc. The orc is severely wounded. The orc misses you. You hit the orc. You kill the orc! You see here a leather armour. Things that are here: a dagger; a robe m - 2 tomahawks (gained 1) Things that are here: a dagger; a robe You see here a leather armour. Things that are here: a dagger; a robe T - 9 sling bullets (gained 1) m - 3 tomahawks (gained 1) m - 5 tomahawks (gained 2) T - 10 sling bullets (gained 1) T - 12 sling bullets (gained 2) Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found an escape hatch in the floor. An ice beast comes into view. You now have 295 gold pieces (gained 22). m - 6 tomahawks (gained 1) m - 7 tomahawks (gained 1) Things that are here: a flail; an enchanted hand axe x - an enchanted hand axe There is a stone staircase leading down here. You climb downwards. Level annotation: Eustachio There is a stone staircase leading up here. HP restored. The killer bee buzzes angrily. You climb upwards. There is a stone staircase leading down here. An orc wizard comes into view. It is wielding a dagger. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Eustachio Found a scroll labeled HIF FOSUB CERCH. Found an escape hatch in the floor. There is a stone staircase leading up here. B - a scroll labeled HIF FOSUB CERCH A jackal skeleton comes into view. Found 17 gold pieces. You completely miss the jackal skeleton. The jackal skeleton bites you but does no damage. You hit the jackal skeleton. The jackal skeleton convulses. You destroy the jackal skeleton! An orc comes into view. Your +2 dagger of holy wrath stops glowing. b - a +0 hunting sling (weapon) It softly glows with a divine radiance! a - a +2 dagger of holy wrath (weapon) A giant frog comes into view. Found an iron wand. An adder, 3 orcs, an orc priest and an ogre come into view. The orc shouts! x3 The orc priest shouts! The orc shouts! The giant frog gives a loud, deep croak! The orc completely misses you. Found a ring mail. An adder comes into view. The orc hits you from afar with a trident. There is a stone staircase leading up here. Your +2 dagger of holy wrath stops glowing. b - a +0 hunting sling (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering g - 74 stones for slings. Firing (i - inventory. (,) - cycle): g - 74 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a dagger of speed and wearing a ring mail You shoot a stone. The stone barely misses the orc. The stone hits the giant frog but does no damage. The orc hits you but does no damage. You climb upwards. There is a stone staircase leading down here. The orc misses you. Found Utsaliuq's Food Shop. It softly glows with a divine radiance! a - a +2 dagger of holy wrath (weapon) The orc completely misses you. You closely miss the orc. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc misses you. You closely miss the orc. The orc is heavily wounded. You closely miss the orc. The orc is heavily wounded. The orc misses you. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a dagger of speed. You hit the orc. The orc is almost dead. The orc misses you. You barely miss the orc. The orc is almost dead. The orc closely misses you. You closely miss the orc. The orc is almost dead. The orc hits you with a dagger of speed. You barely miss the orc. The orc is almost dead. You hit the orc but do no damage. The orc is almost dead. The orc barely misses you. You hit the orc. You kill the orc! Things that are here: a dagger of speed; a ring mail; an orc corpse C - a dagger of speed You butcher the orc corpse. E - 4 chunks of flesh You see here a ring mail. Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 chunks of flesh. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel Watu Wac's Jewellery Shoppe. You open the door. There is an open door here. You see here 2 stones. You see here 2 stones. There is an open door here. The ogre is too close now for your liking. (D) Dungeon (T) Temple Where to? (? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. Level annotation: superterranean's ghost, experienced DsWn There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Phlounder's ghost, weakling DsWn Press: ? - help, v - describe, . - travel A white marble altar of Elyvilon. Phlounder's ghost turns its malevolent gaze towards you. You hit Phlounder's ghost. Phlounder's ghost convulses. Phlounder's ghost is lightly damaged. Phlounder's ghost barely misses you. You hit Phlounder's ghost but do no damage. Phlounder's ghost is lightly damaged. Phlounder's ghost hits you. You hit Phlounder's ghost but do no damage. Phlounder's ghost is lightly damaged. You hit Phlounder's ghost but do no damage. Phlounder's ghost is lightly damaged. Phlounder's ghost hits you! You hit Phlounder's ghost but do no damage. Phlounder's ghost is lightly damaged. Phlounder's ghost hits you! You hit Phlounder's ghost but do no damage. Phlounder's ghost is lightly damaged. Phlounder's ghost misses you. You hit Phlounder's ghost but do no damage. Phlounder's ghost is lightly damaged. You hit Phlounder's ghost. Phlounder's ghost convulses. Phlounder's ghost is heavily damaged. Phlounder's ghost hits you but does no damage. You hit Phlounder's ghost but do no damage. Phlounder's ghost is heavily damaged. Phlounder's ghost closely misses you. You hit Phlounder's ghost but do no damage. Phlounder's ghost is heavily damaged. Phlounder's ghost barely misses you. You hit Phlounder's ghost. Phlounder's ghost convulses. Phlounder's ghost is severely damaged. You hit Phlounder's ghost. Phlounder's ghost convulses. You destroy Phlounder's ghost! g - 74 stones (gained 1) g - 75 stones (gained 1) g - 76 stones (gained 1) T - 13 sling bullets (gained 1) T - 15 sling bullets (gained 2) Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An adder comes into view. There is a stone staircase leading up here. Throwing (i - inventory. (,) - cycle): m - 7 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you) You throw a tomahawk. The tomahawk hits the adder. The adder is heavily wounded. You barely miss the adder. The adder is heavily wounded. The adder completely misses you. You miss the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. The adder misses you. You hit the adder. You kill the adder! m - 7 tomahawks (gained 1) A worm comes into view. Found a scroll labeled TWAMMI TUOFEDD. You see here a scroll labeled TWAMMI TUOFEDD. w - 2 scrolls labeled TWAMMI TUOFEDD (gained 1) You hit the worm. The worm is lightly wounded. The worm closely misses you. You hit the worm but do no damage. The worm is lightly wounded. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. You hit the worm. The worm is almost dead. You hit the worm. The worm is almost dead. You hit the worm. You kill the worm! You see here a worm corpse. You butcher the worm corpse. E - 2 chunks of flesh Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 There is a stone staircase leading down here. You climb downwards. Level annotation: superterranean's ghost, experienced DsWn There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading up, spattered with blood here. Read which item? (? for menu, Esc to quit) As you read the scroll labeled TWAMMI TUOFEDD, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. The orc shouts! The orc is too close now for your liking. Your +2 dagger of holy wrath stops glowing. b - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): g - 76 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a flail You shoot a stone. The stone hits the orc. The orc is lightly wounded. The orc wizard shouts! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail (lightly wounded, chance 71%) The orc is outlined in light. Firing (i - inventory. (,) - cycle): g - 75 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail (lightly wounded, softly glowing) You shoot a stone. The stone hits the orc. The orc is severely wounded. Firing (i - inventory. (,) - cycle): g - 74 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail (severely wounded, softly glowing) You shoot a stone. The stone hits the orc. You kill the orc! Firing (i - inventory. (,) - cycle): g - 73 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You shoot a stone. The stone closely misses the orc wizard. The orc wizard casts a spell at you. The magic dart hits you! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (chance 53%) The orc wizard struggles to resist. It softly glows with a divine radiance! a - a +2 dagger of holy wrath (weapon) You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a dagger. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard hits you with a dagger. You miss the orc wizard. The orc wizard is moderately wounded. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. You barely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard misses you. An ogre comes into view. It is wielding a giant club. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. Something tries to affect you, but you resist. The magic dart hits you! The puff of flame misses you. You see here a +0 dagger. The magic dart hits you! Throwing (i - inventory. (,) - cycle): m - 7 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (lightly wounded) You throw a tomahawk. The tomahawk barely misses the orc wizard. Throwing (i - inventory. (,) - cycle): m - 6 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (lightly wounded) You throw a tomahawk. The tomahawk hits the orc wizard! The orc wizard is severely wounded. Throwing (i - inventory. (,) - cycle): m - 5 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (severely wounded) You throw a tomahawk. The tomahawk hits the orc wizard. You kill the orc wizard! Things that are here: a tomahawk; a dagger; a robe m - 5 tomahawks (gained 1) You see here a tomahawk. m - 6 tomahawks (gained 1) You see here a tomahawk. m - 7 tomahawks (gained 1) You see here a +0 dagger. Superterranean's ghost turns its malevolent gaze towards you. Superterranean's ghost stares at you. You see here a +0 dagger. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. An orc comes into view. It is wielding a club. Your +2 dagger of holy wrath stops glowing. b - a +0 hunting sling (weapon) It softly glows with a divine radiance! a - a +2 dagger of holy wrath (weapon) An orc and an orc wizard come into view. The orc shouts! The orc wizard shouts! The orc shouts! You hear a shout! Throwing (i - inventory. (,) - cycle): m - 7 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a club You throw a tomahawk. The tomahawk hits the orc! You kill the orc! The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. Throwing (i - inventory. (,) - cycle): m - 6 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (fast) You throw a tomahawk. The tomahawk closely misses the orc wizard. An orc priest comes into view. Throwing (i - inventory. (,) - cycle): m - 5 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (fast) You throw a tomahawk. The tomahawk hits the orc wizard. The orc wizard is lightly wounded. Throwing (i - inventory. (,) - cycle): m - 4 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (lightly wounded, fast) You throw a tomahawk. The tomahawk barely misses the orc wizard. The orc wizard gestures wildly while chanting. You feel a wave of unholy energy pass over you. Throwing (i - inventory. (,) - cycle): m - 3 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (lightly wounded, fast) You throw a tomahawk. The tomahawk hits the orc wizard but does no damage. The orc wizard is lightly wounded. Throwing (i - inventory. (,) - cycle): m - 2 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (lightly wounded, fast) You throw a tomahawk. The tomahawk barely misses the orc wizard. The orc wizard gestures at you while chanting. The magic dart hits you! You closely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard completely misses you. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The puff of frost hits you! The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is heavily wounded. You miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame Press: ? - help, Shift-Dir - straight line, f - orc, p - orc wizard Aim: an orc, wielding a club and wearing a leather armour (chance 73%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Something smites you! The orc wizard gestures at you while chanting. The puff of frost hits you! You barely miss the orc. The orc wizard closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Something smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a club. * * * LOW HITPOINT WARNING * * * Read which item? (? for menu, Esc to quit) As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. The orc wizard closely misses you. The orc priest glows brightly for a moment. The orc wizard barely misses you. The orc completely misses you. The orc wizard closely misses you. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. The orc priest barely misses you. The orc wizard gestures at you while chanting. The magic dart hits you! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Glitz] Species: Kobold Job: Arcane Marksman class_name: Arcane Marksman HP: -2/47; mods: 0/0 MP: 18/20; mod: 0 Stats: 10 (10) 13 (13) 16 (16) Position: (45, 26), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 51 | 9/84 Short Blades | X | 0 | 0 | 5 | 530 | 85/179 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/35 Throwing | X | 0 | 0 | 5 | 451 | 6/179 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 73 | 6 | 791 | 49/247 Stealth | X | 0 | 0 | 5 | 380 | 5/150 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 27 | 4 | 890 | 296/297 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 5 | 761 | 11/300 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/29 Spell bugs: Durations: Attributes: #12: 295 #23: 10342 #24: 390889953 #27: 2119 #49: 370 #59: 1 Mutations: carnivore: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 dagger of holy wrath eq slot #1, inv slot #47: +0 cloak eq slot #2, inv slot #15: +0 helmet eq slot #6, inv slot #26: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....##...).##.# #............... .....#8.....8#.###....#..#....... #.)#.##.....##......####(##...≈≈≈ ##.#w##8...8##......o(..o(o..≈≈≈≈ ##.#)##.....##.####.####.##..≈≈♣≈ ##.#.#8.....8#####§.# #.##..≈≈≈≈ ##...##.....#####§§#######♣...≈≈≈ ..)..##8...8# #..o§§§#.# ♣♣..... ....#####_### #.@o§§§#.# ♣♣.... .#..###########.#.o###.# ♣♣... .K........##.#..######.# ♣♣.... ..........##.#.##......# ♣♣..... )........###......####.# ♣...≈≈≈ .............#.#### #.# ♣♣..≈≈≈≈ .........###.#.# #.# ♣...≈≈_≈ .........# #.#.# #.# ♣♣..≈≈≈≈ .........# #.#.# ### #.# ♣...≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>