Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 12259876399271954284, levelgen mode: deterministic 305 Glennadil the Vandal (level 6, -9/44 HPs) Began as a Formicid Arcane Marksman on Mar 5, 2020. Mangled by an ogre ... wielding a cursed +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:33:09 (3388 turns). Glennadil the Vandal (Formicid Arcane Marksman) Turns: 3388, Time: 00:33:10 Health: -9/44 AC: 8 Str: 15 XL: 6 Next: 66% Magic: 10/10 EV: 7 Int: 12 God: Gold: 141 SH: 0 Dex: 12 (13) Spells: 7/10 levels left rFire + . . SeeInvis + i - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . t - +0 chain mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth .......... j - amulet of regeneration HPRegen 0.54/turn k - ring of protection from magic MPRegen 0.12/turn m - ring of protection from fire @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling g - a +0 short sword h - a +0 hand axe i - a +0 mace (weapon) l - a +0 flail n - a +0 hand axe r - a +0 mace Missiles b - 19 poisoned darts (quivered) c - 131 stones d - 54 sling bullets o - 3 boomerangs p - 15 bolts u - a throwing net Armour e - a +0 robe t - a +0 chain mail (worn) Jewellery j - an amulet of regeneration (around neck) k - a ring of protection from magic (left hand) m - a ring of protection from fire (right hand) Wands v - a wand of flame (8) Potions w - a potion of magic {unknown} Comestibles f - 7 rations Skills: + Level 1.8 Fighting + Level 1.4 Maces & Flails + Level 4.6(4.7) Slings + Level 1.0(2.8) Throwing + Level 1.2 Armour + Level 2.1 Dodging + Level 0.1 Stealth + Level 2.8 Spellcasting + Level 4.6 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 65% 1 #...... b - Slow Hex ##...... 80% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 100% 3 ###.... Portal Projectile Hex/Tloc #..... 100% 3 ###.... Cause Fear Hex ##........ 100% 4 #####.. Leda's Liquefaction Hex/Erth #......... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Uskayaw Annotations: D:3 2 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A hound comes into view. The ogre barely misses you. The hound moves out of view. You hit the ogre. The ogre is heavily wounded. The ogre stops glowing. The ogre hits you with a cursed +0 giant club. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre hits you with a cursed +0 giant club. You hit the ogre. The ogre is severely wounded. The ogre barely misses you. You hit the ogre. The ogre is severely wounded. The ogre completely misses you. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a cursed +0 giant club!! Ouch! That really hurt! You die... >............ ............ .........# .........# .........# ######'#..... #.########### #......)....# ###########@# #O# ######(# #......# #.....(###### #...........# #...........# #.....(.....# .......(...o.# You could see an ogre. Vanquished Creatures An orc priest (D:4) A hound (D:4) Natasha (D:2) 8 gnolls 4 adders An adder skeleton (D:4) 5 worms 3 leopard geckos 7 orcs A ball python (D:2) 9 bats 3 giant cockroaches 7 goblins 9 hobgoblins 9 jackals A quokka (D:2) 2 frilled lizards (D:2) 7 kobolds A quokka skeleton (D:4) 6 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glennadil the Formicid Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 239 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/3 477 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/4 1155 | D:2 | Reached XP level 4. HP: 26/32 MP: 4/6 1171 | D:2 | Noticed a +0 dagger 1171 | D:2 | Noticed a +0 hand axe 1216 | D:2 | Found a hide-covered altar of Uskayaw. 1256 | D:2 | Found a shattered altar of Ashenzari. 1521 | D:2 | Noticed Natasha 1533 | D:2 | Killed Natasha 1533 | D:2 | Reached XP level 5. HP: 20/37 MP: 4/7 2660 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/9 2804 | D:3 | Learned a level 2 spell: Slow 2817 | D:3 | Reached skill level 1 in Maces & Flails 2825 | D:3 | Found a runed translucent gate. 2827 | D:3 | Found a runed translucent gate. 3260 | D:4 | Reached skill level 1 in Armour 3312 | D:4 | Reached skill level 1 in Throwing 3375 | D:4 | Noticed an ogre 3388 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic D:2: layout_basic, dancing_weapons_uskayaw, evilmike_ruin_ashenzari, uniq_natasha D:3: layout_loops_ring, gammafunk_ghost_necromancy D:4: kennysheep_kobold_camp, layout_basic, chequers_ossuary_entry_cave, serial_shops, shop_fountains, first_ration Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.1 Hexes | 4 | 4.6 Slings | 3 4 | 4.6 Spellcasting | 2 | 2.8 Maces & Flails | 1 | 1.4 Armour | 1 | 1.2 Throwing | 1 | 1.0 Fighting | | 1.8 Stealth | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | | 104 || 104 Flail | | 8 || 8 Fire: Hunting sling | 92 | 77 || 169 Throw: Javelin | | 42 || 42 Dart | | 15 || 15 Cast: Corona | 27 | 45 || 72 Abil: Dig | 3 | || 3 Use: Scroll | 5 | 4 || 9 Potion | 3 | 1 || 4 Eat: Ration | 1 | 3 || 4 Armor: Robe | 10 | 6 || 16 Chain mail | | 60 || 60 Dodge: Dodged | 26 | 89 || 115