Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c (webtiles) character file. Game seed: 16311423128884152142, levelgen mode: deterministic 62 Glennadil the Vexing (level 4, 0/33 HPs) Began as a Formicid Arcane Marksman on Mar 4, 2020. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 2 of the Dungeon. The game lasted 00:12:18 (1051 turns). Glennadil the Vexing (Formicid Arcane Marksman) Turns: 1051, Time: 00:12:18 Health: 0/33 AC: 2 Str: 12 (15) XL: 4 Next: 28% Magic: 5/6 EV: 11 Int: 11 (12) God: Gold: 73 SH: 4 Dex: 9 (12) Spells: 5/6 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Gourm . c - +2 buckler rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +1 vampiric dagger Missiles d - 2 sling bullets (quivered) h - 38 stones Armour c - a +2 buckler (worn) e - a +0 robe (worn) Comestibles f - 2 rations Skills: + Level 2.0 Fighting + Level 3.0 Slings + Level 1.7 Dodging + Level 1.5 Spellcasting + Level 4.7 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 11% 2 ###.... Inner Flame Hex/Fire #....... 50% 3 ####... Portal Projectile Hex/Tloc #..... 50% 3 ####... Cause Fear Hex ##........ 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 88% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Firing (i - inventory. (/) - cycle) d - 5 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, softly glowing) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. The ogre stops glowing. The ogre hits you with a +0 giant club! Ouch! That really hurt! Firing (i - inventory. (/) - cycle) d - 4 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. Firing (i - inventory. (/) - cycle) d - 3 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #...# #.####### # #...# #.......# # #...# #######.# ####### # #...# #.# ....... # #...# #.# ....... ###...### #.# ....... ........# #.# ....... ........#######.#######......) ................@O...((....... ........#######.#####.#....... ########### #... ...+....... ) ... #######.#....... .. ..# #[#.(..... ... #.# { #.##.##### .... #.# #.# .# #########.# #.# .. ..........# You could see an ogre. Vanquished Creatures A gnoll (D:1) An adder (D:2) An ooze (D:2) A dart slug (D:1) 2 leopard geckos A ball python (D:2) 4 bats 6 goblins (D:1) 8 hobgoblins (D:1) 4 frilled lizards 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glennadil the Formicid Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 85 | D:1 | Reached skill level 4 in Hexes 85 | D:1 | Reached XP level 2. HP: 19/21 MP: 1/3 370 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/4 895 | D:2 | Found a blossoming altar of Fedhas. 932 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/6 1037 | D:2 | Noticed an ogre 1051 | D:2 | Slain by an ogre Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic D:2: layout_basic, fedhas_altar_1, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 | 4.7 Slings | 3 | 3.0 Fighting | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 9 || 9 Fire: Hunting sling | 82 | 7 || 89 Cast: Corona | 24 | 3 || 27 Use: Scroll | 5 | || 5 Potion | 3 | || 3 Eat: Ration | 1 | || 1 Armor: Robe | 6 | 2 || 8 Dodge: Dodged | 12 | 7 || 19 Block: Buckler | | 2 || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 89 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 60 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------