Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 0 Gleancrawler the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Dec 18, 2016. Was a Follower of Lugonu. Quit the game on level 2 of the Abyss. The game lasted 00:00:51 (113 turns). Gleancrawler the Skirmisher (FoAK) Turns: 113, Time: 00:00:52 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an uncursed ring of see invisible {unknown} Wands e - a wand of paralysis (10/24) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History As you read the scroll labeled RAPISE CIWI, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. Found a copper wand. You see here a copper wand. e - a wand of paralysis (?/24) You extend your mandibles. You dig through the rock wall. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You retract your mandibles. Your hearing returns. You extend your mandibles. You dig through the rock wall. You retract your mandibles. A tentacled starspawn comes into view. A large abomination comes into view. A thrashing horror comes into view. The thrashing horror roars! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) { ### #### ..#. #...####.# . ##..#...@X#.# #.....X###..# #.##.#.#.#.#... ..# ..#... ### #.#..#.# . ##.. .{####.# .....#....#. #.# . ##.##.#{ ..## . . #.##X.##..# You could see a thrashing horror and a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gleancrawler the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 48 | Abyss:2 | Noticed a large abomination 97 | Abyss:2 | Noticed a tentacled starspawn 105 | Abyss:2 | Noticed a large abomination 111 | Abyss:2 | Noticed a thrashing horror 113 | Abyss:2 | Quit the game Vault maps used: Action || total -------------------------++------- Abil: Dig || 3 Use: Scroll || 2