Dungeon Crawl Stone Soup version 0.20-a0-303-g575bbf7 (webtiles) character file. 0 Gleancrawler the Skirmisher (level 1, 11/18 HPs) Began as a Formicid Abyssal Knight on Dec 18, 2016. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:34 (201 turns). Gleancrawler the Skirmisher (FoAK) Turns: 201, Time: 00:01:35 Health: 11/18 AC: 12 Str: 13 (16) XL: 1 Next: 0% Magic: 2/2 EV: 6 Int: 10 (11) God: Lugonu [......] Gold: 58 SH: 0 Dex: 9 (10) Spells: 0/0 levels left rFire + . . SeeInvis + a - +1 hand axe rCold . . . Gourm . h - +2 chain mail {rF+} rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . g - +1 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour g - a +1 pair of gloves (worn) h - a +2 chain mail of fire resistance (worn) Wands f - a wand of acid (4/15) Potions e - a potion of curing Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found an inky potion. You pass through the gate. Welcome to the Dungeon! You can no longer depart the Abyss at will. * * * LOW HITPOINT WARNING * * * You feel sick. There is a staircase leading out of the dungeon here. Unknown command. It was a potion of curing. You feel better. You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your glowing chain mail. x5 You finish putting on your +2 chain mail of fire resistance. You feel resistant to fire. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... #8≈8# #≈≈≈# #8≈8# # #≈≈≈# # #.#8≈8#.# #.....# #.@.# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gleancrawler the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 56 | Abyss:2 | Noticed a small abomination 130 | Abyss:3 | Noticed a hellwing 131 | Abyss:4 | Found a corrupted altar of Lugonu. 144 | Abyss:4 | Noticed a wretched star 182 | Abyss:4 | Noticed a death drake 183 | Abyss:4 | Noticed a large abomination 184 | Abyss:4 | Noticed a small abomination 188 | D:1 | Escaped the Abyss 201 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_statue_moat Abyss:4: evilmike_abyss_rune_tso_outpost, evilmike_abyss_exit_3 Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Potion || 2 Armor: Leather armour || 2 Dodge: Dodged || 2