Dungeon Crawl Stone Soup version 0.20-a0-647-gf178af5 (webtiles) character file. 9 GlassEater the Charmwright (level 2, 22/22 HPs) Began as a Merfolk Skald on Feb 16, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (237 turns). GlassEater the Charmwright (Merfolk Skald) Turns: 237, Time: 00:00:40 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 16% Magic: 5/5 EV: 12 Int: 12 God: Gold: 51 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of recharging {unknown} i - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} Potions h - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - 4 chunks of flesh g - 2 fruits l - a royal jelly Skills: + Level 2.1 Fighting + Level 3.3 Polearms - Level 0.6 Armour + Level 2.8 Dodging + Level 2.1 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You miss the goblin. The goblin misses you. You miss the goblin. The goblin misses you. You hit the goblin. You kill the goblin! You see here a club. l - a royal jelly HP restored. A bat comes into view. The bat hits you but does no damage. A bat is nearby! You closely miss the bat. The bat misses you. The bat barely misses you. You completely miss the bat. The bat barely misses you. The bat hits you but does no damage. x2 You hit the bat. The bat is severely wounded. The bat misses you. The bat completely misses you. You hit the bat. You kill the bat! You see here a bat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## .......@.# ########.# #.# #.# #.# #.# #.########## #..........# #..........# There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GlassEater the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 18/22 MP: 5/5 237 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_isolated_outpost, moated_statue Action || total -------------------------++------- Melee: Spear || 24 Cast: Infusion || 1 Stab: Sleeping || 1 Armor: Leather armour || 8 Dodge: Dodged || 12