Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 6 Gingerlord the Magician (level 1, 0/12 HPs) Began as a Gargoyle Wanderer on May 28, 2018. Slain by a jackal (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (26 turns). Gingerlord the Magician (Gargoyle Wanderer) Turns: 26, Time: 00:00:23 Health: 0/12 AC: 4 Str: 15 XL: 1 Next: 90% Magic: 4/4 EV: 9 Int: 13 God: Gold: 0 SH: 7 Dex: 8 Spells: 6/6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . a - +0 shield rNeg + . . Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 quarterstaff e - a +0 club (weapon) Armour a - a +0 shield (worn) d - a +0 robe (worn) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Books c - Vehumet's Volume of Conjuration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Flame Conjuration/Fire 2 Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 1.2 Maces & Flails + Level 1.4 Armour + Level 2.0 Dodging - Level 1.1 Stealth + Level 2.0 Shields - Level 3.0 Spellcasting Level 1.1 Conjurations Level 1.0 Ice Magic You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal is heavily wounded. You block the jackal's attack. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. x2 Your shield prevents you from hitting the jackal. The jackal is heavily wounded. You block the jackal's attack. x2 You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the jackal. You block the jackal's attack. The jackal bites you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓h▓ ▓w▓ ▓g▓ ▓.▓ ▓.▓ ▓+▓ You could see a dart slug, a jackal and a goblin. Vanquished Creatures An ooze (D) A jackal (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gingerlord the Gargoyle Wanderer began the quest for the Orb. 0 | D | Gingerlord set off with: a +0 shield, a +0 quarterstaff, Vehumet's Volume of Conjuration, a +0 robe, a +0 club, a ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 12/12 MP: 4/4 10 | D | Reached skill level 1 in Maces & Flails 10 | D | Reached skill level 1 in Armour 26 | D | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Maces & Flails | 1 | 1.2 Armour | 1 | 1.4 Dodging | 2 | 2.0 Fighting | 2 | 2.0 Shields | 2 | 2.0 Stealth | | 1.1 Spellcasting | | 3.0 Conjurations | | 1.1 Ice Magic | | 1.0 Action || total -------------------------++------- Melee: Club || 22 Armor: Robe || 10 Dodge: Dodged || 8 Block: Shield || 12