Dungeon Crawl Stone Soup version 0.19-a0-529-g411dd88 (webtiles) character file. 0 Gimar the Ducker (level 1, 19/19 HPs) Began as a Deep Dwarf Gladiator on June 7, 2016. Got out of the dungeon alive. The game lasted 00:00:09 (3 turns). Gimar the Ducker (Deep Dwarf Gladiator) Turns: 3, Time: 00:00:09 Health: 19/19 AC: 4 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands e - a wand of heal wounds (5/9) Comestibles f - a bread ration Skills: + Level 1.7 Fighting + Level 2.6 Staves + Level 1.7 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, Gimar the Deep Dwarf Gladiator. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a bread ration and a dagger. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You aren't carrying or standing over any spellbooks. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * #.# #.# . #.. ,,.. , * * *..,, .. ,,.. * * * #., #., .# * #.##8###8# , * ........# , ,#.....#, ** #..@..# #....%# , , , #........# * *#8###8##)# > * #. ,.# ,# , * * ,.. .. , , ... * #. , ##.# , *.# , * * There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gimar the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 3 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: scummos_arrival_simple_crosswalls, okawaru_ov_weapons_minmay