Dungeon Crawl Stone Soup version 0.21-a0-369-g397cdb2 (console) character file. 4 Gilihad the Sneak (level 1, 0/14 HPs) Began as an Octopode Wanderer on Oct 16, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (35 turns). Gilihad the Sneak (Octopode Wanderer) Turns: 35, Time: 00:00:26 Health: 0/14 AC: 1 Str: 10 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 quarterstaff Potions b - a potion of heal wounds c - a potion of lignification Comestibles f - a bread ration Skills: - Level 2.0 Fighting + Level 0.3 Short Blades - Level 3.0 Staves Level 1.0 Bows + Level 0.2 Throwing + Level 0.2 Dodging - Level 5.3 Stealth + Level 0.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. You die... ...(.................## .................##### #..........#..#### #........##### #####8.8## ##.## #..# #.## #@# #h# ....g.gh# ....##### .. You could see 2 jackals and a hobgoblin. Vanquished Creatures A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gilihad the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Gilihad set off with: a +2 dagger, a potion of heal wounds, a potion of lignification, a +0 quarterstaff, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 35 | D:1 | Slain by a jackal Vault maps used: D:1: eino_arrival_cavern_e, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_straight_4, infiniplex_forest_lined_ring, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_clump_tiny Action || total -------------------------++------- Melee: Dagger || 14 Constrict || 2 Armor: Skin || 3 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 35 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 35 +---------+---------+-------+---------+---------+-------+---------