Dungeon Crawl Stone Soup version 0.23-a0-446-g036aa52 (webtiles) character file. 5 Getoffmy the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Monk on Nov 18, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (267 turns). Getoffmy the Skirmisher (Gargoyle Monk) Turns: 267, Time: 00:00:25 Health: -1/14 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - 3 scrolls of fog {unknown} e - a scroll of magic mapping {unknown} Comestibles c - a ration Skills: + Level 3.4 Fighting * Level 3.2 Maces & Flails + Level 0.4 Armour - Level 2.4 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You sock the jackal! You kill the jackal! The jackal bites you. You die... # #.# ... #.#.####.... .# #.###.#.........#####.# #...................... .###.#......#......... #h#####...#...... #h..# #.###...... #####.# #.......... #.@h†.# #....## #.###########.....# #.##............#+# #.##.####..#...#... #....###.......+... #.........######... #...#.#'#.# .. +.....#.#÷# .. #...#(#.#.# You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Getoffmy the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 267 | D:1 | Slain by a jackal Vault maps used: D:1: evilmike_arrival_run_for_it Action || total -------------------------++------- Melee: Mace || 21 Armor: Robe || 8 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------