Dungeon Crawl Stone Soup version 0.23-a0-182-g58cdd98 (webtiles) character file. GenericWhiteGuy27 the Chucker (Troll Hunter) Turns: 1566, Time: 00:14:21 Health: 44/44 AC: 3 Str: 21 XL: 4 Next: 51% Magic: 3/3 EV: 10 Int: 7 God: Gold: 118 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... Rnd*Tele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.54/turn r - ring of teleportation (curse) MPRegen 0.08/turn s - -2 ring of protection (curse) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You are on level 2 of the Dungeon. You are completely stuffed. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 118 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Inventory: Missiles c - 4 large rocks d - 2 throwing nets {=f} i - 24 stones (quivered) Armour b - a +0 robe (worn) Jewellery r - a cursed ring of teleportation (left claw) (You found it on level 2 of the Dungeon) s - a cursed -2 ring of protection (right claw) (You found it on level 2 of the Dungeon) Scrolls m - a scroll labeled RIHO JUMEHA n - a scroll labeled LICEGETEZO o - a scroll labeled LYPOWECWARCH p - a scroll labeled FOYROI EXIVVO v - 2 scrolls labeled DOZEXA JEUMAIF Potions g - a fizzy cyan potion h - 3 viscous grey potions k - 2 glowing coppery potions l - a grey potion t - a cyan potion x - a sedimented grey potion Comestibles f - 9 rations w - 2 chunks of flesh Skills: * Level 2.5 Fighting + Level 3.9 Throwing + Level 2.3 Dodging - Level 0.3 Stealth * Level 2.1 Unarmed Combat You have 3 spell levels left. You don't know any spells. Your spell library is empty. There are no monsters in sight! #...# #)..# ##### #...# #...# #...# ############# #...###...# #............ ###...##....# #.#########.# #.#...##....# #.# #.# #.# #.#...##..@.# #.###.#####.# ###.#...##..(.###...(.....#.# #......>......'.............. ###.######....#######.####.## #.# #.##.# #.# #.## #####.######....# #.# ##..# #...............# #.# #<#.# #.###.######.##.# #.# #.#.. #.# #.# #.##.# #.# #.##. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 102 | 19 || 121 Throw: Large rock | 19 | || 19 Stone | 2 | 37 || 39 Stab: Sleeping | 3 | 1 || 4 Eat: Chunk | 11 | 9 || 20 Armor: Robe | 44 | 8 || 52 Dodge: Dodged | 55 | 14 || 69 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GenericWhiteGuy27 the Troll Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 141 | D:1 | Reached XP level 2. HP: 25/28 MP: 1/1 223 | D:1 | Reached skill level 1 in Unarmed Combat 333 | D:1 | Reached skill level 2 in Fighting 594 | D:1 | Reached XP level 3. HP: 35/35 MP: 2/2 778 | D:1 | Reached skill level 2 in Dodging 937 | D:2 | Reached XP level 4. HP: 19/44 MP: 3/3 1079 | D:2 | Found a shadowy altar of Dithmenos. 1106 | D:2 | Reached skill level 2 in Unarmed Combat Message History There is a large open door here. There is a large open door here. Things that are here: a dagger; a club You see here a dagger. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. A ball python comes into view. The ball python hisses angrily. Throwing (i - inventory. (/) - cycle) i - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python You throw a stone. The stone hits the ball python. You kill the ball python! i - 28 stones (gained 1) You see here a ball python corpse. You butcher the ball python corpse. w - 2 chunks of flesh (gained 1) A rat comes into view. Found a stone staircase leading down. Throwing (i - inventory. (/) - cycle) i - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You throw a stone. The stone hits the rat but does no damage. Throwing (i - inventory. (/) - cycle) i - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You throw a stone. The stone barely misses the rat. Throwing (i - inventory. (/) - cycle) i - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You throw a stone. The stone hits the rat but does no damage. Throwing (i - inventory. (/) - cycle) i - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You throw a stone. The stone hits the rat. You kill the rat! i - 26 stones (gained 2) You see here a rat corpse. You butcher the rat corpse. w - 3 chunks of flesh (gained 1) i - 27 stones (gained 1) i - 28 stones (gained 1) There is a stone staircase leading down here. There isn't anything here! You open the door. Found 16 sling bullets. There is an open door here. You open the door. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. You open the door. There is an open door here. Found 18 sling bullets. You see here 18 sling bullets. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. You open the door. A bat comes into view. Found 17 bolts and 15 gold pieces. There is an open door here. The helpless bat fails to defend itself. You claw the bat! You kill the bat! You see here a bat corpse. You butcher the bat corpse. w - 2 chunks of flesh (gained 1) You see here a bat skeleton. You now have 118 gold pieces (gained 15). You see here 17 bolts. There is an open door here. A kobold comes into view. It is wielding a whip. Throwing (i - inventory. (/) - cycle) i - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip You throw a stone. The stone closely misses the kobold. The kobold throws a stone. The stone hits you but does no damage. Throwing (i - inventory. (/) - cycle) i - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You throw a stone. The stone closely misses the kobold. The kobold throws a stone. The stone hits you. Throwing (i - inventory. (/) - cycle) i - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You throw a stone. The stone hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone barely misses you. Throwing (i - inventory. (/) - cycle) i - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip (severely wounded) You throw a stone. The stone hits the kobold. You kill the kobold! Throwing (i - inventory. (/) - cycle) i - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. Save game and exit? Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 3.6 | 60.8 | 775.0 Dungeon | 100.0 | 100.0 | 1.0 | 3.6 | 60.8 | 775.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 4 adders (D:2) 2 leopard geckos 9 bats 10 goblins 10 hobgoblins 2 quokkas (D:2) A ball python (D:2) 8 frilled lizards 9 kobolds 12 rats 67 creatures vanquished.