Dungeon Crawl Stone Soup version 0.19-a0-1195-ge0bab27 (webtiles) character file. 14 Gelly3 the Charmwright (level 2, 0/22 HPs) Began as a Merfolk Skald on Aug 19, 2016. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (757 turns). Gelly3 the Charmwright (Merfolk Skald) Turns: 757, Time: 00:00:51 Health: 0/22 AC: 3 Str: 15 XL: 2 Next: 41% Magic: 5/5 EV: 11 Int: 9 God: Gold: 46 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) e - +3 ring of strength i - -2 ring of intelligence (curse) @: lethally poisoned (0 -> -15) A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery e - a +3 ring of strength (right hand) (You found it on level 1 of the Dungeon) i - a cursed -2 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) k - an uncursed ring of see invisible {unknown} (You found it on level 1 of the Dungeon) Potions f - 2 potions of curing {unknown} Books c - a book of Battle Comestibles d - a bread ration h - 2 meat rations Skills: - Level 2.1 Fighting + Level 3.2 Long Blades - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A rat be nearby! A rat be nearby! A rat be nearby! Tha rat bites ye. Ye hit tha rat. Ye kill tha rat! Nay target in view! Nay target in view! h - 2 meat rations (gain'd 1) Found a stone staircase leadin' down. Ye now haf 46 gold pieces (gain'd 5). f - 2 viscous brown potions (gain'd 1) A rat comes inta view. A rat be nearby! A rat be nearby! A rat be nearby! Ye closely miss tha rat. Tha rat bites ye. Ye hit tha rat. Ye kill tha rat! As ye read tha scroll labeled HAB'BL WARU, it crumbles ta dust. Tha scroll dissolves inta smoke. It was a scroll o' fog. As ye read tha scroll labeled JOTYTE LODUA, it crumbles ta dust. Tha air around ye briefly surges wit' heat, but it dissipates. It was a scroll o' immolation. Blink ta where? Press: ? - help, Dir - move target cursor Ye be very lightly contaminated wit' residual magic. As ye read tha scroll labeled LIVEPO HELUY, it crumbles ta dust. It was a scroll o' blinkin'. As ye read tha scroll labeled XIODEL HOTE, it crumbles ta dust. It be a scroll o' rechargin'. Ye ar'n't carryin' any recharge'ble items. Done 'splorin'. Done 'splorin'. Done 'splorin'. Done 'splorin'. Nay target in view! Nay target in view! Yer magical contamination has completely faded away. Ye cannae go down 'ere! Unknown command. (D) Dungeon Where ta? (Enter - D:1 @ (x,y), ? - help) Thar be a stone staircase leadin' down 'ere. Ye climb downwards. An adder comes inta view. Tha adder hisses angrily. Thar be a stone staircase leadin' up 'ere. Unknown command. Ye closely miss tha adder. Tha adder closely misses ye. Ye hit tha adder. Tha adder be moderately wounded. Tha adder closely misses ye. Ye riposte. Ye barely miss tha adder. Tha adder be moderately wounded. Tha adder bites ye. Ye closely miss tha adder. Tha adder be moderately wounded. Tha adder closely misses ye. Ye barely miss tha adder. Tha adder be moderately wounded. Tha adder completely misses ye. Tha adder barely misses ye. Ye riposte. Ye barely miss tha adder. Tha adder be moderately wounded. Ye barely miss tha adder. Tha adder be moderately wounded. Tha adder closely misses ye. Ye riposte. Ye hit tha adder. Tha adder be severely wounded. Ye miss tha adder. Tha adder be severely wounded. Tha adder bites ye. Ye be poison'd. Tha adder poisons ye! Tha adder misses ye. Ye closely miss tha adder. Tha adder be severely wounded. Ye feel sick. Tha adder bites ye. Ye closely miss tha adder. Tha adder be severely wounded. Tha adder misses ye. Ye riposte. Ye closely miss tha adder. Tha adder be severely wounded. Ye barely miss tha adder. Tha adder be severely wounded. Ye feel sick. Tha adder bites ye. Ye be more poison'd. Tha adder poisons ye! Tha adder bites ye but does nay damage. Ye closely miss tha adder. Tha adder be severely wounded. Ye feel sick. Tha adder bites ye. Ye be leth'lly poison'd! Tha adder poisons ye! Ye hit tha adder. Tha adder be almost dead. Ye feel sick. Tha adder bites ye. * * * LOW HITPOINT WARNIN' * * * Ye be more poison'd. Tha adder poisons ye! Tha adder bites ye but does nay damage. Ye barely miss tha adder. Tha adder be almost dead. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. Tha adder bites ye. Ye die... ### ..# #.# #.# #.# #.# #<# #@# #S# #.# #.. ### You could see an adder. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 bats (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gelly3 the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 169 | D:1 | Reached skill level 3 in Long Blades 756 | D:2 | HP: 5/22 [adder (3)] 757 | D:2 | Slain by an adder Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 D:2: nicolae_tso_carved_into_rock, serial_bayou_pond_c, fedhas_altar_3 Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.2 Fighting | | 2.1 Armour | | 0.6 Dodging | | 1.3 Spellcasting | | 2.0 Charms | | 3.2 Action || total -------------------------++------- Melee: Falchion || 52 Use: Scroll || 4 Armor: Leather armour || 19 Dodge: Dodged || 27 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 D:2: nicolae_tso_carved_into_rock, serial_bayou_pond_c, fedhas_altar_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 0.0 | 15.9 | 69.0 Dungeon | 100.0 | 100.0 | 1.4 | 0.0 | 15.9 | 69.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------