Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 3243225727403611706, levelgen mode: deterministic 20 Gadrel the Magician (level 2, 0/16 HPs) Began as a Gargoyle Wizard on May 24, 2020. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (774 turns). Gadrel the Magician (Gargoyle Wizard) Turns: 774, Time: 00:01:58 Health: 0/16 AC: 4 Str: 10 XL: 2 Next: 79% Magic: 0/6 EV: 12 Int: 18 God: Gold: 15 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour b - a +0 hat (worn) c - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} Potions e - a potion of curing {unknown} Comestibles d - a ration Skills: + Level 1.0 Fighting + Level 1.9 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting + Level 1.7 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 ##..... Call Imp Summ #....... 17% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You take 1 damage, and have 11/16 hp. You hit the jackal but do no damage. The jackal closely misses you. You miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 10/16 hp. You hit the jackal but do no damage. The jackal completely misses you. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! Your Fighting skill increases to level 1! The jackal bites you but does no damage. You now have 0/6 mp. You hit the jackal but do no damage. The jackal completely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal misses you. Your magical contamination has completely faded away. You hit the jackal. You kill the jackal! You miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal completely misses you. The jackal bites you. You take 1 damage, and have 9/16 hp. You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 9/16 hp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You now have 0/6 mp. You start resting. A jackal comes into view. You regained 2 mp, and now have 2/6 mp. Things that are here: a jackal corpse x2 You butcher the jackal corpse. Things that are here: a chunk of flesh {@w0}; a jackal skeleton; a jackal corpse Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! You hear a shout! You now have 1/6 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. You now have 0/6 mp. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal closely misses you. You now have 0/6 mp. You closely miss the jackal. The jackal bites you but does no damage. The jackal barks! You hit the jackal but do no damage. You hear a bark! The jackal bites you but does no damage. x2 You hear a shout! You closely miss the jackal. A jackal comes into view. The jackal bites you. You take 1 damage, and have 9/16 hp. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 3 damage, and have 6/16 hp. You completely miss the jackal. The jackal misses you. You hit the jackal. You kill the jackal! The jackal misses you. There is an open door here. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal closely misses you. The jackal completely misses you. You closely miss the jackal. The jackal bites you. You take 2 damage, and have 5/16 hp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal closely misses you. A hobgoblin comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/16 hp. You now have 0/6 mp. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A kobold comes into view. It is wielding a +0 dagger. The hobgoblin hits you. You die... ### ##.# ..# #####.# #.#.....#### #.#........# ###......@...# ######### ..........g..# #........ ........K.h.h#####........ ...>...........†%'....†... .............#####........ .......................... ..###.............####... #.###.##...######.....#.. #.....................#.. You could see 2 jackals, a hobgoblin and a kobold. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 2 bats (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 490 | D:1 | Reached XP level 2. HP: 15/16 MP: 0/6 719 | D:1 | Reached skill level 1 in Fighting 769 | D:1 | HP: 2/16 [jackal (3)] 774 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.9 Stealth | | 2.1 Spellcasting | | 3.2 Conjurations | | 1.7 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Club || 25 Dagger || 36 Cast: Magic Dart || 38 Armor: Robe || 33 Dodge: Dodged || 49 Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 42.5 | 37.9 | 774.0 Dungeon | 100.0 | 100.0 | 0.0 | 42.5 | 37.9 | 774.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------